GC: R1GHT GC: SO TH3 CHO1C3 1F YOU R3C4LL W4S GC: 1 COULD SHOW YOU HOW TO R34CH TH3 GOD T13R NOW GC: OR 1 COULD SHOW YOU L4T3R GC: 4ND YOU H4D TO 4SS1GN ON3 OPT1ON TO GOOD H34DS GC: 4ND TH3 OTH3R OPT1ON TO B4D H34DS GC: 4ND WH4T3V3R TH3 R3SULT OF TH3 FL1P, YOU H4D TO PROM1S3 TO DO WH4T YOU COMM1TT3D TO B3FOR3 H4ND! GC: NO CH34T1NG 4ND CH4NG1NG YOUR M1ND, OR TH4T WOULD FUCK 1T UP TG: right exactly TG: so like i said before i had no choice at all i picked some options and you flipped a coin GC: Y3S, BUT L34V1NG TH3 CHO1C3 TO YOU W4S 1MPORT4NT H3R3 GC: YOULL S33 WHY 1F YOU TH1NK 4BOUT 1T TG: not seein it TG: i picked good heads to mean youd show me now TG: bad heads to mean youd show me later TG: you said it came up bad heads TG: so i was like ok i can wait TG: and i did for like a whole day TG: and now here you are showing me TG: did i miss something GC: Y3S GC: YOU FORGOT TH4T TH3R3 W4S 4LSO 4N OFFSHOOT R34L1TY 1N WH1CH YOU M4D3 JUST TH3 OPPOS1T3 D3C1S1ON! GC: TH4T W4S TH3 ON3 WH3R3 B4D H34DS M34NT 1 WOULD SHOW YOU R1GHT 4W4Y GC: R3M3MB3R B3FOR3 TH3 FL1P, 1 1NSTRUCT3D YOU WH4T TO DO 1N TH4T 3V3NT GC: TO GO B4CK 1N T1M3, 4ND 4W41T FURTH3R 1NSTRUCT1ON GC: 4ND YOU D1D! GC: H3 D1D, TH4T 1S GC: H3 W3NT B4CK 1N T1M3, 4ND 1 TOLD H1M TO F1ND TH1S B3D 4ND GO TO SL33P GC: 4ND TH3N FUTUR3 D4V3 WOULD COM3 L4T3R 4ND K1LL H1M, S3ND1NG H1M TO TH3 GOD T13R 1F H3 SO W1LL3D GC: 1F H3 COULD F1ND TH3 WH3R3W1TH4LL TO GO THROUGH W1TH 1T GC: TH3 SL33P1NG D4V3 1S TH3 DOOM3D D4V3, TH3 ON3 WHO D1DNT W41T GC: FUTUR3 D4V3 1S YOU, TH3 ON3 WHO W41T3D GC: 1N YOUR QU3ST, YOUR3 TH3 4LPH4 D4V3 GC: H3S YOU >8]
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.