GG: I guess I should find all that ominous. GG: But I cannot lie, sir. GG: Nothing you have said has made me one iota less excited to begin this adventure! GG: Those dastardly agents can try to assassinate me all they like. I just want to get started! TT: That's the most awesome way to be, Jane. TT: And it is again why you will be our leader. TT: (Sort of.) GG: Right. GG: Still fixing to pull the strings for us, per your extensive puppet metaphor? TT: Pulling them as we speak. TT: I am having Lil Seb install a real copy of the client on another computer in your house. TT: A clean computer, not any of this BCCorp garbage you tend to accumulate. TT: I'll have to insist from this point onward, you employ neutral devices. TT: That shit fucks with your head. GG: Hrm. GG: Alrighty, I think I can make that concession. TT: Once it's installed, I'll connect with you. I will be your server player. TT: I know this isn't what you were hoping for, but some improvisation is in order. TT: While you get the ball rolling, I'll try to talk some sense into that mercurial boozehound. GG: Sounds like a plan. GG: I do hope she comes around. It would be a bummer to play without her. TT: She will. GG: Say, do I even have any machines that survived the explosion besides this one? TT: Do you even have any machines that don't inundate you with fucking Hamburger Helper ads and Guy Fieri's heinous propaganda? GG: I guess not. :p GG: Still, some nice things were surely destroyed. GG: I think Detective Pony was caught in the blast. GG: It's unlikely Acorn survived. :'( TT: A fitting end to a life of moral compromise. GG: So, since I'm apparently out of "neutral devices," GG: Which computer is Seb installing the file on? TT: On your dad's computer downstairs. TT: One in the study.
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.