herbert took a swipe at the clumsy yet elusive skubbump. the orb ducked under his arm and shambled on its way like a husky beetle with some stuff to do over there. the crowd of almost-people roared generically at the almost-snatch. the maneuver if successful would have locked the score at 'queen six love' which REALLY would have been just. WOW. somethin else. possibly exciting? herbert still didnt quite understand the rules for the game. and judging by the antics of all the other boobs on their floating wooden horses, the author didnt either.
herbert struggled to turn his horse around to pursue the skubbump, but his mount of rigid lumber was unresponsive. as much as he reminded himself he just couldnt get used to fact that the story was in control of the horse. dead ahead was the leagues elite drudsel scooper, who was fussing with the laces on her gimmidge horn while her horse idled. she looked up.
"herbert watch where youre going!"
"i cant. i think the book wants us to crash."
beatrix thought about it. she almost kicked the sides of her inert stallion to prod it along but caught herself. "do we really have to?"
herbert shrugged. another solid half minute of awkward horse advancement went by before the creaking oaken collision. herbert tumbled through the air and hit the grass pitch hard on his back. beatrix landed on top him. they found each other face to face.
"is she serious with this?" she asked regarding the hella subtle way the author decided to craft this situration*. situation. is was like, popetry in motion. plus hornses(???)
"im afaid* so. i think the story is builting romantic tension between us."
"it IS?" it was not a question. but a statement of major concorn. *cern
"yeah. it it establushing* the groundwork for romance beween our characaters. its sort of the one token heroterosexual** romance in the book. we probably jush have to ride it out"
beautrix dinit* dint kno whaf*T the felling of collor red wash.... but
she cloun*cloud*COULD swear the fleling
she could swar
(RAAARARRAAUUUAAAAUUAGHGHGGHGGGGHHGH DOINT WRITE WHILT DRONK U LUSHEY DUMBO)
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.