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[A6I4] ==>

Thank you.
Now what exactly would you like to know?
EVERYTHING.
Everything is a lot.
Care to narrow it down a little?
OBVIOUSLY NOT THE BORING IRRELEVANT THINGS.
DEFINITELY NOT THINGS LIKE. WHO KISSES PEOPLE. WITH THEIR UNPLEASANT NONSKELETAL SMOOSHY LIPS.
JUST ALL THE THINGS THAT I NEED TO KNOW TO WIN THIS GAME.
That's not how adventures work though.
You don't just make some omniscient narrator inside a computer tell you everything all at once.
There's like this whole process to it. You reveal certain things at the right time, depending on whether the hero has met certain requirements and is ready to learn those things.
What you learn and what I tell you is more up to you than it is to me.
WHO CARES.
I DON'T WANT YOUR EXCUSES.
Aren't you excited about your adventure? About being unchained for the first time ever, and getting to explore this mysterious place, and meeting people and solving puzzles that will lead to the realization of who you were meant to be, and how you fit into this epic?
NO.
SO FAR. THE ADVENTURE IS BORING, AND FRUSTRATING, AND CONSISTS OF AN IDIOT IN A COMPUTER, AND A CLOWN WHO WON'T DIE.
I WANT TO KNOW WHEN I GET TO START FUCKING SHIT UP.
You'll definitely get to do that later.
WHEN.
Not long from now.
LIKE. IN A COUPLE HOURS. OR.
That's up to you. There are puzzles to solve all over your planet. Your mentor can help.
The sooner you do that, the sooner the fun will begin.
YOU REALLY AREN'T TELLING ME ANYTHING.
WE HAD A DEAL. I PUT THE CROWBAR DOWN. NOW TELL ME THINGS.
Why don't we narrow the scope of the Q&A then?
Try asking very specific questions, and I'll decide if it would be appropriate to answer at this time.
YEAH. GOOD IDEA.
THEN MY FIRST QUESTION IS.
WHAT IS THE PLACE.
The Medium. You are in your game session.
I KNOW THAT.
WHAT'S THIS PLANET, I MEAN.
It was called Earth.
EARTH. THAT'S IT?
Yes.
Weren't all the Statues of Liberty a dead giveaway?
If you see one or more shitty old Statues of Liberty on any post-apocalyptic wasteland planet, that automatically means it was Earth all along, as a rule.
Then when you realize that, you're supposed to have a mental breakdown.
I AM UNFAMILIAR WITH THIS RULE. AND SKEPTICAL OF ITS VERACITY.
TELL ME MORE ABOUT EARTH.
It's the place humans are from. But that was a very long time ago, with respect to the planet's current age.
Earth has been through a lot. It was even relocated a couple times.
YES. I BROUGHT IT WITH ME, I THINK.
INTO THE GAME.
Yes. But it was relocated once even before that.
It was moved from its native solar system, where it circled around a little yellow sun.
Then it founds its way to a new system, around your big red sun. It stayed there for a good while, until your sun started dying.
WHY WOULD SOMEONE MOVE A PLANET.
Its universe was about to explode. So its proprietor closed up shop and got it the hell out of there.
HOW.
That's not important for you to know. Suffice to say, planets just have a way of scooting around in this adventure.
OK. WHY IS THIS MY PLANET IN THE GAME THOUGH.
Cause your kernelsprite turned into a black hole and sucked it into your session?
NO I MEAN. I THOUGHT I WAS SUPPOSED TO HAVE A COOL AND SPECIAL PLACE.
LIKE A LAND OF SOMETHING AND SOMETHING.
You do.
You just have to unlock it.
That is when your real quest will begin.
HOW DO I DO THAT.
You know. Finding keys. Solving problems.
All the potential for extraordinary achievements in your quest must be unlocked first.
We've been over this.
WHERE DO I FIND THE KEYS.
I don't know.
LIES.
Why would I know that? You think I'm like an encyclopedia on key locations??
I got better things to think about than where all your stupid keys are.
Find them yourself. Better hop to it!
NO. MORE QUESTIONS FIRST.
WHAT AM I ULTIMATELY STRIVING TO UNLOCK.
TO MAKE MY REAL LAND APPEAR.
IS IT SOME SORT OF GIANT, FANCY KEYHOLE.
No. More like a big door.
A DOOR TO WHAT.
TREASURE?
Kind of.
If there's any treasure in there, it would be guarded by your denizen.
WHAT'S THAT.
A powerful monster that rules your planet, asleep in the core.
He appeared there the moment Earth got sucked into your session.
WHAT KIND OF MONSTER.
IS IT A DEADLY, CHALLENGING MONSTER?
Yes.
He is the deadliest, most challenging denizen of all.
He very rarely appears in game sessions, and is usually designated for the most naturally gifted warriors.
His name is Yaldabaoth.

> [A6I4] ==>


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RSS: Adventure Updates

Posted on 17 November 2017 by Andrew

Here's a very special new book made by me, dril, and KC Green, which you can preorder here. This seemed like a good way to do it since we had no idea how many of these books to print. A hundred? A million? ZERO??? You guys will decide. Plus there's a lot of other cool stuff there. If you have any interest in this book at all, it's probably a good idea for you to jump on it now. There's no telling how easy it will be to get your hands on after the first run has shipped to backers.



About the friends who helped out: my guess is you are probably familiar with dril's twitter brand? A couple years ago we talked about working on this, one thing led to another, and now here we are asking you to buy a book with a spoon concealed inside of it. The way I see it is, you don't just get any clown off the street to write for characters with the complexity and emotional depth that these ones have. You bring out the big guns. This is a man who knows his way around a huge ass. A man who knows all too well the plight of the gamer. A man who won't hesitate to engage with some of your favorite brands, and will not flinch at a longform narrative about a pissed off guy searching the world for his spoon.

KC Green has already done some good work with the SBaHJ franchise, you may remember. For the sake of authenticity I did a lot of coloring work over his pencils and put some serious attention on generally screwing everything up. Don't worry, we had some very important standards of quality that I took great care to ensure we catastrophically failed to meet. KC does a lot of other great stuff too. Did you know he did the dog who says this is fine even though the room is on fire? It's crazy how much people love that damn dog. Not everyone knows he did it though, and people should applaud him more for his stuff. Same with dril. Let's hear it for these boys and their priceless contributions to our society. I hope you like this book!

Posted on 11 November 2017 by Andrew



Hey check it out. Every week we'll be revealing some new troll characters from Hiveswap until Act 2 is out. Follow the Troll Call here, and meet the first two here. Expect a few more surprises like this to drop in coming weeks.

Posted on 14 September 2017 by Andrew

ANNOUNCEMENT ONE

Hiveswap has been released. You should go play it!



Huge thanks to the entire What Pumpkin Games team for all their hard work on this project. Everyone involved has much to be proud of. Personally, I think the game is VERY GOOD! Really, better than I imagined it would be when scribbling notes for it years ago. Credit is owed to the fans for their patience while the necessary time was taken to build a studio capable of making a game like this. And above all, credit is owed to the great team that brought it to life. If you happen to spot any contributors out in the wild, on social media or such, I hope you will extend your appreciation for what they have accomplished.

ANNOUNCEMENT TWO

What Pumpkin and Homestuck are partnering with Viz Media to work on a lot of cool stuff together in the future. This will include projects based on both the Homestuck and Hiveswap worlds. The possibilities are wide open, but here are a couple examples of things we know we're going to work on already...

Viz will begin releasing the Homestuck books again, starting next year. These will be nice new hardcover editions, and the plan is to just keep turning out volumes until the entire story is in print. Each volume will be full of my Secret Notes just like the previous ones were. Viz will also be involved in the release of the mysterious epilogue project I alluded to a while ago. Details on format, release date, etc, will remain undisclosed until further notice, but you can expect more information about that to surface next year too. I wanted to do something a little unusual for it, something existing outside the confines of the web story. Working with Viz struck me as good opportunity for this.

Aside from that, anything can happen. Take a look at the sorts of things Viz has already published or produced. These are all examples of things on the table for future consideration for either Homestuck or Hiveswap. I've got plenty of ideas, and so do they. Maybe you do too??



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