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ACT 6 INTERMISSION 5 INTERMISSION 1

HEY. YOU.
COMPUTER MAN. I NEED MORE HELP.
No.
COMPUTER MAN. ASSIST ME WITH MORE HOT TIPS.
No!
YES.
I'M HAVING TROUBLE UNDERSTANDING BLUE HAT.
This is a shameful exploitation of our arrangement.
We weren't supposed to talk anymore once you left Earth.
I DID NOT AGREE TO THOSE TERMS.
Every time we talk, you complain that I am being self indulgent.
But you always come back for more! It's like you can't get enough of me.
I think you might be obsessed.
GIVE ME MORE HOT TIPS ASSHOLE.
You only made that caltop so you could talk to me on the go, didn't you?
NO.
Please, don't lie. Who else would you use it to talk to in your solo session? GAMZEE?
I bet you haven't said one word to him through that device. You never even refer to him by his name.
THE CLOWN HAS BEEN AN ADEQUATE PEON. WHEN IT COMES TO DOING THINGS I DON'T WANT TO DO.
THERE IS NO REASON TO SPEAK TO HIM THROUGH MY FUN HELMET.
You should try to be better friends with him.
He basically ditched his best buddy for you.
WHO CARES?
He reveres you, and you treat him like shit.
YES.
SO.
So...
You're off to a pretty good start at being a god, I guess?
THANK YOU.
LOOK. I JUST SAID A POLITE THING.
NOW REWARD ME WITH WHAT I WANT.
Ugh.
YELLOW HAT IS VERY FAST.
AS A MINION HE HAS BEEN VERY USEFUL.
BUT I AM HAVING TROUBLE DETERMINING THE ABILITIES OF BLUE HAT.
Yellow hat and blue hat?
You should come up with better names for them than that.
LIKE WHAT.
Like, I don't know.
Maybe some cool mobster names?
MOBSTER NAMES.
WHY WOULD I GIVE THEM MOBSTER NAMES.
Because mobsters are cool.
THEY DON'T LOOK LIKE MOBSTERS.
THEY LOOK LIKE FUCKING LEPRECHAUNS.
Anyone can be a mobster though. Even cherubs and leprechauns.
Being a mobster isn't about what you look like, it's about what's inside you.
WOW. THAT IS SO PROFOUND.
NOW STOP STALLING AND GIVE ME TIPS.
Are these the only two you've unlocked so far?
YES.
I HAVE CONQUERED THE SECOND PLANET.
AND HAVE NOW TRAVELED TO THE THIRD.
BEFORE I CONQUER THIS ONE. I WOULD LIKE TO KNOW WHAT BLUE HAT DOES.
He's pretty much doing what he does.
HE SEEMS TO BE STUCK.
IS HE BROKEN.
No. He's just slow.
WHAT.
That's his power.
Yellow hat is fast.
Blue hat is slow.
THAT'S A HORRIBLE POWER.
HOW IS THAT EVEN A POWER.
It just is.
ARGH.
I WAS LOOKING FORWARD TO ACHIEVING MORE POWERFUL MINIONS.
NOT MORE MALINGERING FOOLS TO TAKE UP SPACE IN MY DARK CARNIVAL.
DO THEY GET BETTER THAN THIS.
That depends on what you mean by better.
OH MY GOD.
OK. WE'RE DONE.
BYE.

> END OF ACT 6 INTERMISSION 5 INTERMISSION 1


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RSS: Adventure Updates

Posted on 22 April 2015 by Andrew

Thank you to Xamag, Adrienne, Ikimaru, Rennie, and Jones for the great A6A6I5 art!!! And also to Toby several years ago for making Moonsetter.

BEHOLD, THE HORSE CALENDARS



As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.

All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!

Posted on 10 April 2015 by Andrew



1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB

2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.

3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.



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