Another balmy summer evening. The city rolls these nights like loaded dice.
It's tough for a flatfoot to make it in a town like this. Some towns are built loose and a stiff breeze of upset blows through, but these bricks are tight-knit. Built like a damn Chippewa birchbark canoe. Not much daylight seeps through, see? A gumshoe asks questions and questions upset. It's like some shawlless dame frostbit in winter, too proud to take your coat for some damn reason. You know how dames are. The city turns her cold shoulder to a type a fella and that's all there is to it.
But a steak dinner don't pay for itself if you catch my drift.
The streets won't bang on your office glass and ask for placation. The streets ease themselves, but a type of fella knows better than to just step aside. A man finds space between the city's greased wheels of upkeep and when the time spins along it sees, yeah, it sees there were feet filling shoes on just that slab of rock. A man waits and listens. Every place, a placation. The alleyway spike of a bottle breaking - some tipsy beggar tithes to gravity, razor jewels shimmering on oilslick asphalt. The wail of a baby three floors up - ink is blotted before pact of appeasement sealed, hot formula dabbed on mother's wrist. And the shrill complaint of a phone...
Ain't no one can say a man wasn't filling shoes here.
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.