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Jane: Examine bunnies.

These customized bunnies were gifts to you on your 13th birthday, from two of your friends. Both were heirlooms passed down to them, and they decided to coordinate gift ideas and send you dressed up versions of their beloved childhood toys. You like to think he was shooting for a detective bunny with the one on the left, but you know realistically it was probably an Indiana Jones bunny more in line with his interests than yours, especially since it came with a little whip you have since misplaced. The bunny used to belong to his GRANDMA. The other one used to belong to your friend's MOM, and she dressed it as a wizard, which was also unapologetically more representative of her interests than yours. That's ok though, you loved the gesture anyway, and you and she are totally BFFSIES 4EVERZ, her words. And you agree with them!

You did get one more bunny from your other pal. He had to make it himself from scratch, since for some ridiculous reason he didn't happen to have a ratty old bunny heirloom lying around. His gift was... somewhat less innocuous. You have no idea where it is though. Probably just as well.

> Jane: Look out window.


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RSS: Adventure Updates

Posted on 22 October 2016 by Andrew

Just going to leave this here for now, and assume that the kids these days will know what to do with it.

Posted on 6 October 2016 by Andrew

Here is a quick look at the way this project has been shaping up. Whew, that is a nice looking game! Not going to lie, I am on some big time tenterhooks in anticipation of this release. I've actually started doing stunts on the tenterhooks, flipping around on them wildly, like a gymnast. It's an astounding spectacle of physical endurance and might. Sorry you can't check this out, it's absolutely unreal.

What else have I been up to? I sense that this has been being wondered about. Some I suspect wonder about the epilogue I mentioned, which I have been making some notes on here and there. But otherwise have been deferring in favor of attention to ~other projects~ which strike me as more pressing. It will be gotten around to. If you are wondering which of these projects may be related to Homestuck, I did have some "post-canon content" planned for later this month. That is as specific as I can be for now. Tune in here, let's say, a couple weeks from now.

The project that has occupied the lion's share of my professional time is one that you will understand completely why I have prioritized, when you eventually see it. Arguably it will prove to be the only relevant work of art in human history. I don't wish to give anything else away, or delay your experience of this unprecedented triumph of the human spirit. So instead I will light a fire under my ass, and attempt to deliver the content I know you have all been craving.

What else to report? Hmm. I know that usually the passage of time for creative individuals is tracked by the hours they spend which ultimately contribute to creative products which may be consumed. It is far from true that all of my hours this year have been applied that way. Suffice to say I've been on some strange adventures. I doubt I can do any of them justice here, in a newspost which is rapidly running out of words I'm willing to type. At one point I was thrown out of a stable. I've probably said too much already. Well, see you next time.

Posted on 12 June 2016 by Andrew

The final Homestuck album Volume 10 has been released. More fantastic music by many familiar names who have contributed to the comic over the years. Thanks to all who came together to make this. It's a great way to cap off an impressive discography, now standing at 27 albums.



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