You don't have time for fancy poetry. It's almost as useless as having your thoughts dictated to you, assuming you were even aware of that happening, which you definitely aren't. Cherubs aren't prone to that kind of self awareness. No way, absolutely not. Yes, you believe that thought. The one you had just now, by your own volition, and now it's true reality. See? Yes, you agree totally with that thought you had.
Frankly you don't know about stuff skimming holes or alertness to some purely hypothetical flow of narrative or whatever. You've got MAJOR PSYCHOLOGICAL PROBLEMS. You were meant to be a monster. To destroy something huge and really important, perhaps repeatedly, and to be a total shithead about it. You just haven't found the road that'll take you there yet. Somewhere in this depressing empty lot of a session there is a quest waiting for you. You are determined to squeeze more blood from this pathetic stone than all the naturally occurring puppets in paradox space keep in their squishy little torsos combined.
You stew in your own quasi-lucid hostility as you think this very thought. The one right here, that feels like it's being dictated to you, you think. You think it feels that way, so you guess it's true. But we previously agreed that you were the sole author of your own thoughts, didn't we? That's the thought you should be thinking, and more importantly, believing in as hard as you can, thus slightly reducing its stubborn fakeness attribute. You then think the word, HUH? That doesn't sound like a thought you would have, you think to yourself thoughtfully. What the fuck? But seriously, you've got to stop this. If you keep thinking thoughts like this, you'll probably start going crazy. And if you start going crazy, this desolate one player session will start to feel a lot longer than it's already going to, and more specifically, than it already did. Still, you can't quite shake the feeling.
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.