TT: I'm working on the bathroom. TT: But we are running low on Build Grist. EB: oh man who cares about the bathroom, now there's a meteor heading for my house!!! TT: I see. TT: Do you suppose it has anything to do with the game? EB: i don't know, maybe! what do i do! TT: I think it's very likely. TT: The walkthroughs vaguely suggest an impending threat before they end. TT: The already poorly constructed sentences become even more curt and ambiguous. TT: As if written hastily and with a sense of alarm. TT: Actually, their dedication to updating the walkthrough under such circumstances is admirable. EB: wow, FASCINATING. EB: ?????? TT: If the meteor is a game construct, I think the only thing to do is to proceed, and try to solve the dilemma on the game's terms. TT: Try using the lathe. TT: It says you can use the card on it, but isn't more specific than that. EB: ok i'll do that. TT: Really, it is a labor to read this drivel. TT: If I read any more my brain will need to be spoon-fed from a jar. TT: While it blows spit bubbles in a highchair. TT: I think I will write my own walkthrough. TT: That is, after we make sure you don't die.
-- turntechGodhead [TG] began pestering ectoBiologist [EB] at 17:34 --
TG: i heard you got the box TG: i hope you appreciate my heroic fatherly perseverance in getting it to you TG: in my rough and tumble dirty wifebeaterly sort of way TG: also i hope you appreciate how many no-talent douches had their mitts on that bunny before you TG: its like a grubby baton in some huge douchebag marathon TG: hey where are you EB: oh man, the bunny was awesome, but i don't have time to talk, i'm playing sburb and it's kind of a nightmare. EB: TT is breaking everything in my house. TG: dude i told you to steer clear of that game TG: and for that matter you should probably wash your hands of flighty broads and their snarky horseshit altogether EB: and now there's a meteor coming, and i'm not even joking about that!!! EB: it's like a big asteroid or comet or something. EB: in the sky. EB: heading right for my house!!!!!!!! TG: oh man TG: how big is it EB: i dunno. EB: big, i guess. EB: i gotta go! EB: we'll talk later if i am still alive and the earth isn't blown up. TG: like the size of texas TG: or just rhode island TG: theyre always throwing around these geographical comparisons to give us a sense of scale like it really means anything to us TG: but its like it doesnt matter its always just like: WOW THATS PRETTY FUCKING BIG TG: like mr president theres a meteor coming sir. oh yeah, how big is it? its the size of texas sir TG: OH SHIT TG: or, how big is it? its the size of new york city sir TG: OH SHIT TG: sir im afraid the comet is the size of your moms dick TG: OH SNAP TG: sir are you familiar with jupiter TG: you mean like the planet? TG: yeah TG: well its that big sir TG: hmm that sounds pretty big TG: i have a question TG: is it jupiter? TG: yes sir, earth is literally under seige by planet fucking jupiter TG: OH SHIT TG: anyway later
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.