You once had a number of INTERESTS, which in time you have LOST INTEREST IN. You seem to recollect once having a fondness for ARCHEOLOGY, though now have trouble recalling this passion. It nonetheless has led you to find your PRESENT CALLING, which came through the discovery of these MYSTIC RUINS on which you presently stand, and which you recently DESECRATED OUT OF BOREDOM.
Guiding you to this calling were the VOICES OF THE DEAD, which you have been able to hear since you were young. The voices have become louder as THE GREAT UNDOING approaches. This trend in escalation began after an ACCIDENT involving a CERTAIN KIND OF ROLE PLAYING, which might have been another of your interests once upon a time. It doesn't matter much anymore.
The accident resulted in the DEATH OF YOUR LUSUS, which prompted you to leave your home and take up these ruins as residence. On the instruction of your ANCESTORS, you have recovered MYSTERIOUS TECHNOLOGY from the ruins, and convinced a friend to adapt it into a GAME THAT WILL BRING ABOUT THE DESTRUCTION OF YOUR CIVILIZATION. And by convinced, you suppose you mean tricked.
He has tentatively named the game SGRUB, which is a word that is NOT TERRIBLY ELEGANT. If it were marketed by a legitimate game company instead of rapidly patched together by a young hacker, it would ostensibly be given a better title. He is presently mobilizing twelve friends to play it, including him and yourself. He believes he will lead the blue team. But he is wrong.
Your trolltag is apocalypseArisen and there is typically a pr0n0unced h0ll0wness t0 y0ur w0rds.
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.