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Their understanding of romance is divided into halves, and halved again, producing four quadrants: the FLUSHED QUADRANT, the CALIGINOUS QUADRANT, the PALE QUADRANT, and the ASHEN QUADRANT.

Each quadrant is grouped by the half they share, whether horizontally or vertically, depending on the overlapping properties one examines. The sharpest dichotomy, from an emotional perspective, is drawn between RED ROMANCE and BLACK ROMANCE.

RED ROMANCE, comprised of the flushed and pale quadrants, is a form of romance rooted in strongly positive emotions. BLACK ROMANCE, with its caliginous and ashen quadrants, is rooted in the strongly negative.

On the other hand, the vertical bifurcation has to do with the purpose of the relationship, regardless of the emotions behind it. Those quadrants which are CONCUPISCENT, the flushed and caliginous, have to do with facilitating the elaborate reproductive cycle of trolls. Those which are CONCILIATORY, the pale and ashen, would be more closely likened to platonic relationships by human standards.

There are many parallels between human relationships and the various facets of troll romance. Humans have words to describe relationships of a negative nature, or of a platonic nature. The difference is, for humans, those relationships would never be conceptually grouped with romance. Establishing those sort of relationships for humans is not driven by the same primal forces that drive our tendency to couple romantically. But for trolls, those primal forces involve themselves in the full palette of these relationships, red or black, torrid or friendly. Trolls typically feel strongly compelled to find balance in each quadrant, and seek gratifying relationships that each describes.

The challenge is particularly tortuous for young trolls, who must reconcile the wide range of contradictory emotions associated with this matrix, while understanding the nature of their various romantic urges for the first time.

Of course, young humans have this challenge too. But for trolls, the challenge is fourfold.

> Examine flushed quadrant.


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RSS: Adventure Updates

Posted on 22 October 2016 by Andrew

Just going to leave this here for now, and assume that the kids these days will know what to do with it.

Posted on 6 October 2016 by Andrew

Here is a quick look at the way this project has been shaping up. Whew, that is a nice looking game! Not going to lie, I am on some big time tenterhooks in anticipation of this release. I've actually started doing stunts on the tenterhooks, flipping around on them wildly, like a gymnast. It's an astounding spectacle of physical endurance and might. Sorry you can't check this out, it's absolutely unreal.

What else have I been up to? I sense that this has been being wondered about. Some I suspect wonder about the epilogue I mentioned, which I have been making some notes on here and there. But otherwise have been deferring in favor of attention to ~other projects~ which strike me as more pressing. It will be gotten around to. If you are wondering which of these projects may be related to Homestuck, I did have some "post-canon content" planned for later this month. That is as specific as I can be for now. Tune in here, let's say, a couple weeks from now.

The project that has occupied the lion's share of my professional time is one that you will understand completely why I have prioritized, when you eventually see it. Arguably it will prove to be the only relevant work of art in human history. I don't wish to give anything else away, or delay your experience of this unprecedented triumph of the human spirit. So instead I will light a fire under my ass, and attempt to deliver the content I know you have all been craving.

What else to report? Hmm. I know that usually the passage of time for creative individuals is tracked by the hours they spend which ultimately contribute to creative products which may be consumed. It is far from true that all of my hours this year have been applied that way. Suffice to say I've been on some strange adventures. I doubt I can do any of them justice here, in a newspost which is rapidly running out of words I'm willing to type. At one point I was thrown out of a stable. I've probably said too much already. Well, see you next time.

Posted on 12 June 2016 by Andrew

The final Homestuck album Volume 10 has been released. More fantastic music by many familiar names who have contributed to the comic over the years. Thanks to all who came together to make this. It's a great way to cap off an impressive discography, now standing at 27 albums.



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