GC: TH4T 1S B3TT3R GC: 1TS MUCH 34S13R TO R34D YOUR COLOR TH1S W4Y GC: YOUR DR4B D1RTY P4V3M3NT GR4Y GC: ON TOP OF BR1GHT C4NDY R3D, L1K3 4 SH1NY LOLL1POP GC: DO3S TH4T SOUND F4M1L14R K4RK4T?? CG: YES, I'M EXTREMELY FAMILIAR WITH THIS SORT OF NONSENSE BY NOW, SURE. GC: NO 1 M34N GC: GR4Y ON R3D GC: L1K3 TH3 W4Y YOUR SK1N GC: CONC34LS YOUR BLOOD CG: WHAT GC: C4NDY C4NDY R3D! GC: L1K3 YOUR PL4N3T GC: YOU H4V3 STRONG CH3RRY COUGH SYRUP 1N YOUR V31NS! 1T 1S COMPL3T3LY D3L1C1OUS. CG: WHO TOLD YOU CG: DID JACK TELL YOU GC: NO H3 DO3SNT T4LK MUCH GC: 1 F1GUR3D 1T OUT MYS3LF CG: HOW GC: 1 GOT 4 CLOS3R LOOK GC: R3M3MB3R >:] CG: NO GC: PFFF YOU 4R3 PL4Y1NG SO DUMB, YOU KNOW 3X4CTLY WH4T 1 4M T4LK1NG 4BOUT CG: I CLEANED UP MY WOUND AND CHANGED MY SHIRT BEFORE I EVEN MET YOU, I'VE BEEN EXTREMELY CAREFUL. CG: SO YOU'RE GOING TO HAVE TO FILL ME IN. GC: 1T W4S WH3N 1 GOT CLOS3 3NOUGH GC: TO SM3LL 1T UND3R YOUR SK1N GC: PL34S3 K4RK4T, DO NOT PR3T3ND TH4T YOU FORGOT 4BOUT OUR L1TTL3 MOM3NT CG: WHOA CG: YOU MEAN CG: DURING CG: FUCK. CG: OK SHHHHHHHHHH SHH SHH SHH... CG: LET'S NOT TALK ABOUT THIS, NOT HERE. GC: TH1S 1SNT 4 M3MO! GC: 1TS 4 PR1V4T3 CORR3SPOND3NC3 JUST B3TW33N US, R3M3MB3R? CG: I KNOW BUT CG: DAMMIT CG: WRITING ALL THESE MEMOS HAS MADE ME PARANOID. CG: IT JUST DOESN'T FEEL SECURE CHATTING ABOUT IT OVER THE CLIENT, I DUNNO. CG: WE CAN TALK ABOUT IT IN PERSON. GC: HOW "1N P3RSON" DO YOU M34N? GC: UH OH LOOK 4T MY 3Y3BROWS G3TT1NG C4RR13D 4W4Y H3R3 GC: >;] GC: > ;] GC: >;] GC: > ;] GC: >;] GC: > ;] GC: K4RK4T H3LP, TH3Y 4R3 OUT OF CONTROL!!! CG: THOSE ARE EYEBROWS? CG: I THOUGHT THEY WERE HORNS. GC: TH3Y 4R3 HORNS TOO GC: TH3Y 4R3 4R3 WH4T3V3R 1 W4NT TH3M TO B3 CG: ?:B GC: DONT CH4NG3 TH3 SUBJ3CT BY B31NG CUT3! CG: WELL APPARENTLY I JUST CAN'T FUCKING HELP MYSELF CAN I. GC: NOP3 CG: HOW CAN YOU EVEN SMELL SO DAMN WELL, ANYWAY. CG: YOU GIVE ME A HARD TIME ABOUT BEING COY ABOUT SHIT CG: BUT WHEN IT COMES TO YOUR CRAZY SENSES YOU'RE SO VAGUE, IT'S LIKE TRYING TO DECIPHER THE DAILY HOROSCOPE RIDDLE. CG: OR THE RIDDLES FOR ALL 48 SIGNS COMBINED. GC: 444RGH GC: YOU 4R3 4 R3L3NTL3SS SUBJ3CT CH4NG3R! >XO GC: F1N3, 1TS OK 1F YOU DONT W4NT TO T4LK 4BOUT 1T GC: GOD YOU 4R3 SOOOOO SHY FOR 4N 4NGRY GUY WHO W4NTS TO B3 4 B1GSHOT L34D3R, 1TS R1D1CULOUS CG: LOOK CG: WE'LL TALK CG: I PROMISE CG: WHY DON'T YOU JUST SAY SOME STUFF ABOUT YOURSELF FOR A CHANGE CG: AND CUT ME SOME SLACK. GC: OK >:]
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.