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Karkat: Examine equipment.

You reflect on your prior experience as the team's ectobiologist. It seemed like you were doing something so important at the time. Finally everything made sense. This was why you were here.

But what was the point? You are all clearly going to die the most pointless deaths possible. Everything you believed about your destiny was meaningless. You wish you never pushed those buttons and hatched your team out of all this goddamn slime. You are no ectobiologist. If only there was some other title more befitting of the true discipline you practice, and the death sentence given to whatever you do the disservice of creating. You can't think of one though.

And what about the OTHER twelve wigglers you spawned? Who were they? Probably further proof this was all meaningless and random. Could it be that they were the true heroes meant to be sent back to play this game, while your team was the superfluous crop? Could a mistake have been made during the reckoning?

Or just maybe, she was right about them all along. Not that it makes any difference now.

Something is stirring behind you. Something unconscious and toothless.

> Sollux: Wake up.


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RSS: Adventure Updates

Posted on 22 October 2016 by Andrew

Just going to leave this here for now, and assume that the kids these days will know what to do with it.

Posted on 6 October 2016 by Andrew

Here is a quick look at the way this project has been shaping up. Whew, that is a nice looking game! Not going to lie, I am on some big time tenterhooks in anticipation of this release. I've actually started doing stunts on the tenterhooks, flipping around on them wildly, like a gymnast. It's an astounding spectacle of physical endurance and might. Sorry you can't check this out, it's absolutely unreal.

What else have I been up to? I sense that this has been being wondered about. Some I suspect wonder about the epilogue I mentioned, which I have been making some notes on here and there. But otherwise have been deferring in favor of attention to ~other projects~ which strike me as more pressing. It will be gotten around to. If you are wondering which of these projects may be related to Homestuck, I did have some "post-canon content" planned for later this month. That is as specific as I can be for now. Tune in here, let's say, a couple weeks from now.

The project that has occupied the lion's share of my professional time is one that you will understand completely why I have prioritized, when you eventually see it. Arguably it will prove to be the only relevant work of art in human history. I don't wish to give anything else away, or delay your experience of this unprecedented triumph of the human spirit. So instead I will light a fire under my ass, and attempt to deliver the content I know you have all been craving.

What else to report? Hmm. I know that usually the passage of time for creative individuals is tracked by the hours they spend which ultimately contribute to creative products which may be consumed. It is far from true that all of my hours this year have been applied that way. Suffice to say I've been on some strange adventures. I doubt I can do any of them justice here, in a newspost which is rapidly running out of words I'm willing to type. At one point I was thrown out of a stable. I've probably said too much already. Well, see you next time.

Posted on 12 June 2016 by Andrew

The final Homestuck album Volume 10 has been released. More fantastic music by many familiar names who have contributed to the comic over the years. Thanks to all who came together to make this. It's a great way to cap off an impressive discography, now standing at 27 albums.



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