There. Now that those wheels are in motion, you guess you can put your mind at ease for a while. You find nothing quite so troubling as the intrusion of a positive emotion.
You are momentarily afforded the peace of mind to resume a dull, quiet life of semi-restrained murder. Maybe you will wait here and see if the boy shows up. It's reasonable to assume he will seek these adults. Certainly easier to let him come to you than follow an untraceable scent. Or maybe you will take a look inside this castle. Perhaps there are survivors here fit for the offing? You GUESS that could serve some amusement.
You wonder if it will always be like this. What sort of future does a new god have to look forward to? Will this malaise follow you for eternity? Will you be perpetually tempted to destroy everything you see, knowing that in just a few moments of recklessness, you will be left with nothing else to destroy forever? What will eternity feel like when a single moment of boredom feels like an eternity unto itself?
You wish you could consult the clouds for answers. But they never show you anything. The reckoning can't wipe this place out soon enough.
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.