GT: I see. GT: Very well then. GT: Jeez i mustve really misread that one! I feel like kind of a bone head now. GT: Are you sure the answers no? GG: I guess... GG: That... GG: Sure was the thing I said! Ha ha. GT: Yes fair enough. GT: I guess i did put you on the spot there didnt i. GT: You know it may sound cocky of me but i really was not prepared for this answer! GT: You must think im just this epic friggin tool now. Couldnt say id disagree if you did. GG: No!!!!!! GG: Oh my God, what am I saying here? GG: Jake, I didn't mean it! I didn't want to make you feel that way! GT: Now jane lets not backpedal here. GT: Youve spoken the truth and i greatly appreciate and respect you for that. GT: But now that i think about it you know what? GG: ... GG: No? :( GT: Please dont take this the wrong way but your answer is actually kind of a relief! GG: It is? GT: I consider you to be a lovely lady of the highest caliber and i really think any gent worth his salt would be a huge bozo to let the chance to go steady with you slip through his fingers. GT: Ive even given the possibility some thought myself. GG: You have? GT: Sure im only human jane im going to entertain lets say certain ideas. What ifs. You know? GT: Like what if we did meet up some day? And you asked me out or something. Im sure id say yes given all weve been through together and then well who knows? GG: You would?? GT: Probably but im kind of babbling here. The point is those are all just silly daydreams about stuff and about your feelings for me that i was projecting on you which werent even real. GT: And now that weve been honest with each other about this we can kind of move on and just be great friends. GG: Friends! GG: Oh boy!! GT: And its a load off to be honest because that was lot to think about on top of everything else! GG: Everything else? GT: Things are kind of complicated for me jane. With you and roxy and dirk and his crazy responder and now... GT: Well its a tangled web lets just put it that way. GG: I don't think I'm following. GT: There are a fuckload of irons in the fire jane! GT: So many irons in the fire. Such a tangled web. It is a web full of flaming irons. GG: And mixed metaphors, apparently? GT: Exactly. See? You get it. GG: I really don't, Jake. GT: Oh son of a bitch! GG: What?! GT: The robot is being weird again.
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.