TG: omg TG: that is TG: amazing? TG: like u have wings or such UU: no! UU: i doUbt i am what yoU're pictUring. UU: bUt aside from a few sUperficial similarities, we are very different from trolls and hUmans. UU: we are not a social race. we generally will not ever encoUnter another of oUr kind, Unless it is time to mate. UU: and when that time comes, oUr coUrtship is nothing like it is for hUmans. UU: it is highly confrontational and violent. TG: sounds so lonely TG: plus w/ hecks of tricky sex UU: it is lonely. UU: bUt that is in oUr natUre, to be alone. jUst as it is to find attraction throUgh contempt. UU: now that i think aboUt it, i shoUld have known. UU: i've been so foolish. TG: known what UU: aboUt the natUre of my game session. UU: i believed he and i coUld play together, even Under oUr UniqUe biological circUmstances. UU: i was so daft, i thoUght skaia had actUally made an exception for Us. UU: and that we coUld overcome oUr conflicts, work together, and fUlfill the game's minimUm reqUirement of two players. one of space and the other of time. UU: bUt i was always fooling myself. UU: it is now clear only one of Us will sUrvive. UU: my skaian visions have misled me. UU: or i have blinded myself to their trUe meaning. UU: this was always meant to be a session of one. UU: and i am finally starting to Understand... UU: the reality of that coUld have conseqUences more horrifying than we coUld begin to imagine. TG: um TG: how UU: the thing is, yoU don't know him like i do. UU: as hard as it may be to believe, he is even worse than yoU think. UU: and it's all sUch a shame, not jUst becaUse of that. UU: it is a shame that i won't be able to play, i gUess for selfish reasons. UU: i was so looking forward to it. UU: i really thoUght i was going to be someone special. UU: that i coUld Use my abilities do something no one had ever done. TG: hey you are being so defeatist stop that! TG: you dont know you wont play we havent even tried the wakeup call yet remembr??? UU: yes. you're right. UU: mUch like skaia, i've sUccUmbed to a gloomier outlook lately, due to recent setbacks. TG: so whats going to be special bout your game? TG: aside from that its just your fuckhead bro and you UU: well, i was always led to believe i woUld be an extraordinary type of player. UU: both of Us woUld be. we are both assigned extremely rare and powerfUl classes. UU: they are the two master classes! TG: oh yeh? TG: what is urs UU: mine is the most passive on the scale. a class designated for females only. UU: i am the mUse of space. ^u^ TG: sounds p cool TG: whats a muse do UU: i'm not entirely sUre. i was hoping to discover that on my joUrney. UU: anyway, his is the other master class. UU: the most active class of all, reserved for male players. TG: what is it UU: Um... UU: roxy. UU: i think we may be getting a wee bit carried away with trivia here. UU: we both have so mUch to do. UU: yoU need to focUs on getting to safety, while i need to... UU: prepare myself. for what i hope will be a short nap. TG: ok TG: you are right TG: la siiiiiigh TG: im worried 4 you TG: but optimistic TG: i will call ur name like a million times TG: and shout it in 2 the void every chance i get TG: til u come back :3 UU: you are a good friend, roxy. UU: please take care.
Usually I do the panoramic denizen illustrations myself, but this time I had some help. Someone who goes by the name Rah-Bop drew this lovely and extra-long Echidna shot. Whew that is some good art!!! I continue my unbroken streak of basically being the luckiest dude that so many incredible artists are attracted to the HS brand and willing to contribute. Thanks Rah!
P.S. Toby Fox made those snake noises and as usual I'm not sure how he did that. Maybe he is actually physically capable of making those sounds??
Paradox Space, Book One! This is an extremely attractive collection of comics. One of my main objectives for the Paradox Space project was to start piling up enough great comic content to put into books like these, because books full of comics are very cool. This book covers roughly half of the year's worth of comics. There'll be another one covering the other half eventually. At some point we'll unpause PXS and fire up the comic-making operation again. I've been leaning toward the idea of making the future of PXS more print-centric, and keeping a lot of content reserved for books only. That way, when you get books, it will be more fun to discover what stories are inside. In the meantime though, I hope that you enjoy this one!!!
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.