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[A6I4] ==>

HOW CAN HE POSSIBLY STILL BE ALIVE???
See? Fit as a fiddle. Barely a scratch on him!
Just please don't shoot him again, ok?
WHY. IF YOU SAY HE'S IMMORTAL. THEN IT SHOULDN'T MATTER, RIGHT.
Yeah, I know what I said.
Alright, maybe he's not god tier. Who can really say for sure?
Just try giving the machine gun a rest for a while. He really wants to help you!
I DON'T UNDERSTAND WHY THIS FUCKER WON'T DIE.
He's a hilarious, rascally clown!
You know how it is with clowns.
NO??
They are notoriously difficult to kill for reasons that basically don't make any sense.
I'm personally not aware of a single timeline in which this codpiece packing moron dies.
WHAT. WHAT DOES THAT MEAN.
It means you can't keep down the clown.
??????
Say it with me.
"You can't keep down the clown."
NO, I WON'T SAY THAT.
SAY IT!
"You can't..."
GO FUCK YOURSELF. JUST TELL ME WHAT IT MEANS.
It means crazy clowns just won't die for some reason. In adventures such as yours, they tend to linger long past their welcome.
They linger and linger and linger, and just when you think you're totally fed up with their bullshit and you can't take another second of it, they just linger some more.
And you never know what they're up to, and they're always scheming in the shadows, and it's quite possible that whatever master plan they're hatching just doesn't make the slightest bit of sense at all.
But it doesn't matter. It doesn't matter how stupid the clown's schemes are, or how sick of him everybody is.
He just. Won't. Die.
THIS IS. HONESTLY? THE WORST SALES PITCH FOR A MENTOR. THAT I HAVE EVER READ.
Granted!
But come on. Just let it slide this one time? Please?
Just no more shooting. You can slap him around if you want. That's fine. But shooting is off limits.
WHY.
Because you can't kill him! He's the most important character in...
IN WHAT.
Well, ok. Maybe not the MOST important.
But he's still really important!
I SERIOUSLY THINK. YOU'VE BEEN MOSTLY FUCKING WITH ME.
No way!
Ok, shhhh! Shh. He's approaching you.
Come on man, be cool. Let's just see how this plays out.
It looks like he's got a present for you! Ooh, I wonder what it could be...

> [S][A6I4] ==>


Start Over | Go Back             Save Game (?) | Auto-Save! (?) | Load Game | Delete Game Data




Latest Pages:
10/25/14 - "ACT 6 ACT 6 INTERMISSION 3 (Already in progress)"
10/25/14 - "[S] GAME OVER."
10/17/14 - "ACT 6 ACT 6 ACT 3"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
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RSS: Adventure Updates

Posted on 30 October 2014 by Andrew

Adventure Game Update

I am letting this one be viewable to the general public. (It will also be posted to the backer page of the Kickstarter.)

Homestuck continues this Saturday, with A6A6A4 posted in its entirety, resuming with the true focus of Homestuck, Caliborn's incredible journey as an artist. Then A6A6I4 starts on Monday, and will continue in a semi-regular manner thereafter, until it is done. I will find some horse calendar pages and illustrate the schedule for your convenience. You are, as always, welcome.

Posted on 25 October 2014 by Andrew

[S] GAME OVER.

Song is Carne Vale by Malcolm Brown. Always been a big fan of Malcolm's work, so it's cool to kick off the comic again with one of his songs.

Thanks to contributing artists Hanni, Matt, Jon, Rennie, Zack, and Jones. All of whom have contributed to Paradox Space as well. I haven't done a (non-game) Flash with a lot of contributing artists in a while. I think Cascade was the last one? Kind of a throwback to the old Art Team days. Remember that? Actually, the expanded network of PXS artists is almost like Homestuck Art Team 2.0. A number of the (now many) artists involved with that comic have sorta parlayed that work into other HS projects, including stuff for the game (more on that soon). It's been pretty awesome having so many great artists help build on the Homestuck universe.

About the Flash. Or really, A663 as a whole. Truly we are back in the saddle, with bad anime and mass murder - the quintessential Homestuck Experience. A year ago I knew I was going to have to pause for a long time. I made sure to cut it off just before this act, not after. Leaving you hanging on that note for a year... damn. Not even I am that cruel. Now you will only have to wait a week to see what happens next. I will say this much. It sure is a bunch of stuff that happens. The regular update engine lurches back to life on 11/1.

But as of typing this, by my watch, 10/25 isn't over yet, and technically neither is the update day. Hmm.

Posted on 19 October 2014 by Andrew

Next update is 10/25.


Caliborn's self insert guy is a nod to some classic fan art from 4 years ago, which to my memory was the first speculative drawing of LE before he was introduced. Thanks to the artists for the inspiration.

Posted on 16 October 2014 by Andrew

The Itinerary.

Or maybe, since Halloween is coming up, I should call it The Itinerscary. Especially because we may be in store for some spoooooky server crashes with these first few update dumps. Eep, I'm gettin the willies here!

One page today to test the waters (or uh, yesterday). When that's done and the coast is clear (it won't be), I'll post a bunch of pages on the 17th and 18th (oops, now the 18th and 19th). Then there will be nothing until 10/25. And then nothing until 11/1, at which point regular updates will begin again, according to an update schedule which I will share with you on that day. Then you will know which precise pattern of dates you will need to handcuff yourself to a computer and plug in your custom keyboard that only has a single giant F5 key.

It would seem against my better judgment, or really my ability to control in any way whatsoever, a fair amount of hype has been brewing for the return of Homestuck. People are jacked up. They are doing little dances in places they cannot be seen. They are writhing in kiddie pools of pins and needles for the return of all their favorite fantasy children. "John." "Karkat." And more. So it's hard to avoid finding it just a LITTLE funny that after a year-long drought, hopping back in the saddle means we will have to wade through 50 pages of completely atrocious garbage before anything happens. It's funny how life works out sometimes. Funnier than a clown tickling a horse. Sometimes you pause your famous webcomic for a year, and then your grand reopening is a lot of bad anime. On such occasions, when life hands you those kooky lemons, there is really only one thing you can say.

Fuck lemonade. These lemons are incredible.

Posted on 27 September 2014 by Andrew

Giga-Almost-Unpause.

Posted on 13 April 2014 by Andrew

Happy 4/13, a.k.a. 5 years of Homestuck being a thing! Since I know how much you like things, to celebrate I thought I would show you another thing that's been in the works for a while.



It's a new webcomic based on Homestuck, called Paradox Space! Have a look. That is all I will say about it here. But if you would like to know what the heck this ACTUALLY IS, here is a permalink to the news post where I talk about such matters.

Posted on 17 Oct 2013 by Andrew

Gigapause: Commence.



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