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==>

FINE. NOW WHAT.
Caliborn, first let me explain something to you.
I guess it falls on me to teach you these life lessons, because as unpleasant as the idea is for both of us, I am the closest thing you will ever have to a father.
You see, teenagers are sensitive and beautiful creatures.
Well, not you. You are repulsive. But most teenagers, I mean.
You can't just force them to settle all their issues with insane psychotropic game powerups.
They have to face all those issues themselves, or they will never learn and grow as people.
WHO CARES??
Well, you don't. But human beings do.
The journey itself is more important than the destination.
The struggle is what builds character and teaches us about ourselves and about life.
BULLSHIT.
I DID THEM ALL A FAVOR. BY GIVING THEM MY JUJU.
THEY WERE GOING NOWHERE. AND BEING STUPID.
AND DOING LITERALLY NOTHING WHATSOEVER. EXCEPT FOR WALLOWING IN GROTESQUE EMOTIONS.
LOOK HOW MUCH GREAT STUFF THEY GOT DONE BECAUSE OF ME!
Of course you think you were doing them a favor. You're an alien.
So is your sister. She thought the juju would be a great boon for them as well. But she was wrong.
See, you cherubs are predisposed to love all this trickster crap. All that goofy squeaky candy coated nonsense is a critical part of your people's mythos.
That sugarized zillyjunk sort of embodies a unified field of absurd Platonic ideals to the cherubim, so when you see expressions of it in reality of course you're gonna go apeshit.
But that kind of stuff is freakish and disturbing to humans. Those aren't our ideals.
WHAT.
Furthermore, that could only be seen as a boon from an asocial species.
You never have to deal with other people. So if you lick a magic lollipop that flips a switch in your brain that says "all my problems are solved," I guess maybe that's fine for cherubs, but if you're a human you haven't actually solved anything.
By the same logic it's not much of a boon to a human's physical journey either.
Using an item that lets them start maniacally powering from point A to point B isn't doing them any favors.
I HAVE NO IDEA WHAT YOU'RE TALKING ABOUT.
It's like when Mario gets the star.
You know when Mario gets the star?
WHO THE FUCK IS MARIO.
He's a small Italian plumber who goes on sideways adventures.
He jumps on stuff and bops bricks with his head to save a princess.
WHAT'S ITALIAN.
WHAT'S A PLUMBER.
Never mind what an Italian is. It's just a kind of guy on Earth.
And a plumber is a guy who fixes load gapers.
WHAT'S A LOAD GAPER.
Shut up.
Anyway, sometimes when Mario's running sideways he gets a star that makes him magic and invincible.
OH. YOU MEAN HE BECOMES TRICKSTER MARIO.
Yes, but less stupid.
So for a while he becomes flashy and hyperactive and nothing's challenging anymore.
He just starts barreling over mushrooms and leaping over pits as fast as he can, then gets to the end and jumps on the flagpole and that's it. Mario "wins".
But the point is, he didn't really win. That magic star was actually devastating to his development as a human being.
WHY.
Because he skipped over many critical trials on his spiritual journey.
Mario NEEDS to stomp on all those mushrooms. He NEEDS to bonk those bricks with his head, for the sake of his personal growth.
By using the star, he is denying himself many powerful moments of catharsis.
UH.
Well, I don't know. Maybe Mario isn't the best example.
Like I'm not sure if Mario really even has a soul?
He's just kind of a one-dimensional friendly cartoon plumber.
So maybe this stuff doesn't quite apply to him.
But these aren't one-dimensional plumbers we're talking about here.
These are TEENS.
And as we all know, teens have BIG FEELINGS.
I CAN'T TAKE ANYMORE OF THIS.
THE DISCOURSE WITH YOU HAS BEEN EVEN MORE GRATING AND UNPALATABLE THAN USUAL.
YOU SAID YOU'D HELP ME SPEED UP MY QUEST. BUT ALL YOU DID.
WAS TRICK ME INTO HEARING ANOTHER CONVERSATION. IN WHICH YOU INDULGE YOURSELF TO AN EXTENT. WHICH I CANNOT EVEN BELIEVE.
I'M GOING TO HIT THINGS WITH MY CROWBAR AGAIN.
No don't!
Jane is still nursing a wicked hangover you ass.
THEN BE USEFUL TO ME.

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RSS: Adventure Updates

Posted on 1 Feb 2016 by Andrew

I believe I mentioned I would provide a status update in a month, and it's been about a month, so here is an update. If the question is whether I'm still on track for a 4/13 finish, the answer I think is "probably". The remaining content is a scattered array of regular panels and animated content, but I think I can boil it down to the two heaviest individual "projects" which comprise most of the effort needed to finish. Those are End of Act 6, and Act 7. So to give you a better sense of where I am, I will track the progress of those two things as a percentage of completion.

EOA6 - 30%
A7 - 100%

I will update these numbers in another month. Hopefully they will both be higher, instead of lower.

SHOUT OUT ZONE BELOW

Welcome to the shout out zone, here are a couple of shout outs. The first shout out is,

NEO-KOSMOS: A comic by my friend Shelby (who did all Calliope art for HS), and her friends Amber (works on Steven Universe) and Adrienne (also does a lot for HS). They've been working really nicely with the MSPA format. It's a quick read to catch up, and it really feels like the story has been taking off lately. I'd recommend you at least read up to a very cool animation they just posted (which includes a song by Toby). If you're looking for a fun story to follow over the next few months while you wait for HS, I think this is a good pick!

The next shout out is UNDERTALE, by my friend Toby. I know I mentioned it on the KS update but it probably bears repeating here too. Also I guess it's not so much a "signal boost" since by now UT is PRETTY WELL KNOWN! Let's get real, Toby is probably the one who should be giving HS shout outs from now on. Though it's not about giving UT a boost in popularity so much as a reminder that I believe he has made a fun and special game, and if you haven't gotten around to playing it yet, I think you should! It's an experience that anyone who likes games should have.

Ok, see you in another month. Bye.

Posted on 25 December 2015 by Andrew

As promised, here is your end of year news update. On Christmas no less! Must be a miracle. My apologies for having wasted your Christmas miracle on something so pedestrian as new web content.

Anyway, about that content. Got a couple STATUS UPDATES to report.

First, here's an update on Hiveswap. Long story short: there was a bit of a pause while we shifted gears on the production, but all the new stuff is looking fantastic. Take a look and see for yourself! You will not disagree.

Second, Homestuck. Remember that? Me neither. Um, ha ha, just kidding, it's all I think about ever. Anyway, I've been juggling work between this and Hiveswap pretty furiously. But I've been making progress on the ending. I would like to shoot for 4/13 of next year to have it wrapped up. Given everything I have to do, this might actually be a tight squeeze! But I'll do my best. It will conclude with Act 7, and some preceding material including EOA6 will lead up to it. It's a lot of content. I'm getting uncomfortably close to reaching a half hour of projected new animation footage. (No, not all in one animation, don't worry. Spread out across several.) Will it all be ready in time for the 7 year anniversary of Homestuck? We'll just have to wait and see.

I'll give you another update on the status before then though. Why don't we say... another month? Sounds good to me, see you then.

Posted on 9 November 2015 by Andrew

If you haven't seen yet, the winners for the WLF shirt design contest were announced a little while ago. Lot of great designs this year! Thanks a bunch to everyone who participated.

Posted on 30 September 2015 by Andrew





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