KARKAT: I THINK WE ARE MISSING THE POINT HERE. KARKAT: THIS ISN'T JUST ABOUT AN UNHEALTHY OBSESSION WITH A FOUL SOFT DRINK. KARKAT: IT'S ABOUT HOW YOU FEEL ABOUT YOURSELF. KARKAT: YOU ARE BARELY FUNCTIONAL RIGHT NOW. YOU CAN'T EVEN PICK YOURSELF UP OFF THE FLOOR AND PUT ON A PAIR OF PANTS. KARKAT: REMEMBER PANTS TEREZI?? YOU USED TO LOVE PANTS! TEREZI: Y34H, P4NTS 4R3 PR3TTY GR34T KARKAT: YOU USED TO... KARKAT: YOU USED TO BE A LOT OF THINGS. AND ALL OF THOSE WERE GOOD THINGS. KARKAT: BUT NOW THAT WE'RE ABOUT TO ARRIVE, RIGHT WHEN WE NEED YOU THE MOST, YOU DO A SENSATIONAL BELLYFLOP INTO A CIRCUS VAT OF YOUR OWN TANGY SLOBBER. TEREZI: OH PL34S3 TEREZI: WH4T COULD YOU POSS1BLY N33D M3 FOR? KARKAT: YOU'RE AN IMPORTANT MEMBER OF THIS PARTY! KARKAT: WE'LL NEED YOU TO HELP STAND UP TO JACK, AND WHATEVER ELSE IS WAITING FOR US THERE. TEREZI: 1 DONT TH1NK 1 W1LL B3 V3RY US3FUL KARKAT: WELL, NOT LIKE THIS YOU WON'T. YOU'VE GOT TO GET YOUR ACT TOGETHER. TEREZI: NO! 1 M34N TEREZI: 3V3N TH3N 1 WONT B3 TEREZI: 1 DONT H4V3 MUCH TO OFF3R 3V3N ON MY B3ST D4Y KARKAT: WHAT ABOUT YOUR MIND POWERS THOUGH! KARKAT: WHAT IF WE NEED SOMEBODY WITH MIND POWERS? TO DO SOME SORT OF... KARKAT: MINDY THING. TEREZI: WH4T M1ND POW3RS?? KARKAT: YOU KNOW. THE ONES WHERE YOU... KARKAT: FLIP A COIN. AND... KARKAT: SOMETHING CRAZY HAPPENS. KARKAT: OK, I DON'T ACTUALLY KNOW HOW IT WORKS. BUT WHAT ABOUT THAT? TEREZI: PFFF TEREZI: 1 N3V3R D3V3LOP3D THOS3 POW3RS V3RY W3LL TEREZI: 4ND 1TS B33N 4 LONG T1M3 S1NC3 1 3V3N THOUGHT 4BOUT TH3M TEREZI: 1 DONT TH1NK TH3YR3 V3RY V4LU4BL3 HON3STLY TEREZI: 1N F4CT 4LL TH3Y 3V3R S33M3D TO DO W4S TR1CK M3 1NTO F33L1NG L1K3 1 KN3W WH4T 1 W4S DO1NG TEREZI: TH3Y 4CTU4LLY M4D3 M3 B3L13V3 1 W4S 1N CONTROL OF OTH3R P3OPL3S F4T3S TEREZI: NOT 3V3N TO SP34K OF MY OWN TEREZI: 1T W4S 4 R34LLY D4NG3ROUS K1ND OF D3LUS1ON TEREZI: 4ND NOW 1T F33LS L1K3 TH3 ONLY "H3RO1C" TH1NG 1 3V3R D1D W1TH THOS3 POW3RS TEREZI: W4S US3 TH3M TO JUST1FY K1LL1NG MY FR13ND KARKAT: HUH? TEREZI: ... KARKAT: OH. KARKAT: RIGHT. TEREZI: 4ND WH4TS WORS3 1S TEREZI: TO TH1S D4Y, 1M ST1LL NOT 3V3N TOT4LLY SUR3 1F 1T W4S N3C3SS4RY TEREZI: 1 TH1NK 1V3 LOST TH3 4B1L1TY TO T3LL 1F 1M B31NG PUN1SH3D FOR WH4T 1 D1D, OR 1F 1 4M PUN1SH1NG MYS3LF KARKAT: WELL, YEAH. OF COURSE IT WAS NECESSARY. KARKAT: EVEN IF IT WASN'T THE MORALLY RIGHT CHOICE OR WHATEVER, IT WAS OBVIOUSLY SOMETHING THAT HAD TO HAPPEN. KARKAT: THAT'S THE CRUEL THING ABOUT PARADOX SPACE. IT SYSTEMICALLY VALIDATES ALL YOUR MISTAKES AS NECESSARY OUTCOMES. KARKAT: NOT EVEN NECESSARY FOR YOUR OWN GOOD OR PERSONAL GROWTH. IT'S ALWAYS BIGGER THAN YOU. LIKE YOUR ERRORS IN JUDGMENT ARE INSEPARABLE FROM THE WAY REALITY HAS TO UNFOLD. KARKAT: SO IT NEVER LETS YOU FORGET ABOUT THEM. BECAUSE THEY WERE ALL CRITICAL TO THE BIG PICTURE, AND ALL YOUR PAST FLAWS ARE LIKE... KARKAT: SCARS. KARKAT: SCARS IN SPACETIME THAT NEVER HEAL, AND ALWAYS SERVE TO REMIND YOU THAT THE PERFECT VERSION OF YOURSELF YOU WISH YOU COULD BE CAN NEVER EXIST. BECAUSE THE SURVIVAL OF EVERYONE YOU CARE ABOUT DEPENDS ON HIM NOT EXISTING. TEREZI: 1 KNOW 4LL TH4T TEREZI: 1T DO3SNT STOP M3 FROM WOND3R1NG KARKAT: IT'S SIMPLE. IF YOU HADN'T KILLED HER, YOU WOULD HAVE WITHERED AWAY IN A DOOMED TIMELINE. TEREZI: Y34H! 4ND SOM3T1M3S 1 W1SH 1 H4D! TEREZI: 4T TH1S PO1NT 1 TH1NK 1 WOULD R4TH3R B3 TH3 B3TT3R P3RSON WHO M4D3 TH3 R1GHT D3C1S1ON TEREZI: 3V3N 1F 1T 4LSO M34NT B31NG TH3 ON3 TO F4D3 4W4Y FOR3V3R KARKAT: WELL, *I* WOULDN'T WANT THAT! KARKAT: DOES THAT FUCKING MATTER TO YOU? KARKAT: DOES THAT FACTOR ANYWHERE INTO YOUR DREARY EXISTENTIAL EQUATION??? TEREZI: YOU PROB4BLY TH1NK 1M CR4ZY TEREZI: JUST 4S CR4ZY 4S YOU TH1NK 1 4M FOR D4T1NG G4MZ33 TEREZI: BUT TEREZI: 1 R34LLY M1SS H3R KARKAT: NO KARKAT: I DON'T THINK YOU'RE CRAZY FOR THAT. TEREZI: 4ND Y3T TEREZI: 1F 1 3V3R S4W H3R 4G41N TEREZI: TH3R3S NO W4Y 1 COULD T4LK TO H3R TEREZI: SO P4RT OF M3 HOP3S 1 N3V3R- TEREZI: OW!!!!!!!
I've been thinking this over for the last few weeks, and I've decided now is the best time to suspend all regular updates until I've finished the story, rather than pausing just before I start on the final animation. When I'm done, I'll post it all at once. There are a lot of reasons why I think this is the best strategy.
Primarily, it's about efficiency, and being able to work on the remaining (and likely the most difficult parts) of the story without distractions, or the added challenge of having to crank out the next serial update as fast as possible, which means I always have to stay totally linear with the work. This way I can produce the rest of it more comprehensively, prepare animation assets in advance, do more stuff in parallel, etc. It will go faster. And ultimately, I think it'll read better as one thing, rather than as a sequence tortuously spread out over time, as has been the norm for years. I think it's close enough to the end now to safely retire Homestuck as a serial reading experience. There's nothing to be gained from that presentation anymore, in my view. It's just time to bear down and get it done.
I guess we're breaking for a long time on a big cliffhanger, but there's no way around that. Actually, pausing at any point later would probably be even worse, as it keeps pushing into endgame territory. That's why I'm stopping now instead of later. With such a big readership, the reactions will only get crazier, and the demand for new updates will get more intense. Over time, knowing so many people are slamming refresh many times per day starts to be more of an omnipresent distraction than anything. I think there is sort of a perception that I am creatively feeding off the hysteria surrounding the comic, but on a very practical level this is not true. Creating entertainment is not really a lifestyle of madcap shenanigans. It is a very sober, often dull process that requires a huge amount of time and concentration. It will be better to disarm the hype machine while I get the hard stuff done.
So what is the itinerary? Need to finish A663 through A666, and then A7. Keep in mind that these sub acts can be literally any length, even onepage. There's a good bit of ground to cover, but most of the effort will be tied up in animation chores.
I don't really have a time estimate here, and am not sure there's any real advantage in coming up with one. It'll just be a while. I also have to allocate some time to work on the Kickstarter game. That didn't stop being a thing I have to do. It's coming along. I'll probably have a more substantive update on that before the end of the year. There hasn't been much to report yet since it's mostly been in a high level planning and writing phase. And firming up tons of legal minutiae. Stuff like that.
But I will say there is something new to watch out for next month. Kind of a secret project I'm involved with, unrelated to MSPA or the KS game. Well, it's technically not that secret. It's only secret if you don't know about it yet. Meditate on those profound words, and keep an eye out for news on this in coming weeks.
Oh yeah. Almost forgot, I'll have to take some time to port the site to a new server. Obviously it hasn't been cutting it the last couple months. So we'll work on that soon. Hopefully the new service will be able to handle the massive heart attack the next batch up updates will represent.
During the gigapause, there should still be plenty to see here in the news section. Whether it's about the aforementioned projects, or new product releases, there'll be a lot going on. Trust me, the coolest stuff at What Pumpkin this season has yet to be released.
A brief update on Namco High: Looks like we are targeting December 17th for release. Be sure to tune in on that day for the most incredible simulated dating experience of your entire life.
Also if you click on that, and scroll down to the "Students" section, you will notice there are some Homestuck characters being revealed as secret additions to the cast. They are secret to everyone but you! And a lot of other people probably.
This is a dating sim I've been working on with Namco Bandai's ShiftyLook where you can guide the romantic fortunes of all your favorite classic video game charact... wait. What? You're confused? I can't imagine why. But ok, I'll start at the beginning.
A while ago, ShiftyLook, which is a Namco Bandai jam, asked me if I wanted to work on a project for them. It could be anything. I said that sounds cool. Except that I already had a lot to do, so maybe it wasn't realistic. But they said that's no problem. All I had to do was assemble an elite team of writers, artists, and programmers, and tell them what to do. If I pulled together a crack squad of loyal creatives, they would HAVE to do what I said, no matter how little sense it made. So I said that sounds good. I thought about it really hard, for three of the most intellectually excruciating seconds of my life. Then I said we should make a dating sim. I mean. Obviously.
They said, are you sure that's a good idea? I said, hey who do you think is in charge here? They said they were. I said, oh, right. But it didn't matter. In the confusion, my pitch had somehow been approved due to a clerical error in Japan. Then I shouted suckers and fell backwards out of the airplane.
While tumbling magnificently back to Earth, I pulled the vintage rolodex out of my horsehair fannypack, and began recruiting the best of the best. And so my team was convened. They were waiting for me below with the trampoline thing firefighters use. They watched as the Hussie stunt-mannequin gently descended, and then exploded with unexpected confetti. I then revealed that I had been waiting there with them for the last several hours, wearing a disguise, straddling my most famous horse. I introduced myself, and they graciously pretended they didn't know it was me all along. (I repeat. Best of the best.) I then clapped my hands and rubbed them together a lot and said, who's ready to make some NOISE in the dating sim genre? Who's ready to DO SOME DAMAGE? Nobody knew what to say to that, so I pressed on valiantly. I think I know what the people want, I said. What they WANT, is to be able to manipulate their favorite classic video game characters into a variety of lurid but safe-for-work romantic encounters. What they WANT, for instance, is to cajole a cute Katamari into some sort of kissing situation with the spaceship from Galaga. Are you ready to GIVE THEM WHAT THEY WANT? They erupted into applause and began chanting my name, and they haven't stopped since.
Namco High comes out probably some time next month.
Homestuck book 3 and Problem Sleuth book 5 are here! The Homestuck book contains Act 3. The Problem Sleuth book is the final volume of the series.
(The cover of PS5 glows in the dark by the way.)
And now that the Problem Sleuth series is wrapped up, you can get the full set. Dedicating this much paper to three cartoon detectives trying to leave an office should be illegal. But it isn't, and we are exploiting that fact to our advantage here.
We upgraded the whole What Pumpkin store. There's a bunch of new stuff to buy as well! Including these lovely shirts:
All these great designs were by Rennie Kingsley. Alpha kid designs by the same artist will be coming soon too.
There will be so many other cool things hitting WP this fall, I honestly couldn't list them all off the top of my head. Just keep refreshing the site constantly. Even in your sleep. Then you will be ok.