ARADIA: i dont necessarily share their point of view on the meaning of this endeavor though ARADIA: they consider this to be a great clash between good and evil ARADIA: but i prefer to look at the coming battle as a matter of housekeeping ARADIA: in the end all loops must be tidied up ARADIA: even his JOHN: ok, but what about your friends! JOHN: don't you care about them? ARADIA: of course i do! ARADIA: i love all my friends JOHN: then why do you seem so... JOHN: cheerful? JOHN: when so many of them are getting zapped by lasers. ARADIA: do i seem cheerful about that JOHN: kinda! ARADIA: i apologize if that is the way i am behaving ARADIA: it is not true though ARADIA: i think i look at death differently than most ARADIA: and it is fair to say this attitude extends to death after death as well ARADIA: i have learned to be at ease with the cessation of being in any form it takes ARADIA: but i am not nor will i ever be the monsters handmaid ARADIA: so please believe that i would never take joy from the destruction of any soul ARADIA: however you must realize that it is only by the grace of the horrorterrors that so many have been allowed to continue existing for so long ARADIA: they have persisted for ages beyond their time just as he has ARADIA: as such it seems to me his rampage is just another kind of housekeeping ARADIA: while he rounds the ring undoing the work of the gods we must prepare for his undoing as well ARADIA: to ready the manor for the lords arrival so to speak :) JOHN: ... JOHN: i'm sorry, maybe i spaced out through some of that. JOHN: but i'm still not sure what you're talking about. JOHN: maybe you could just simplify it for me. JOHN: are you a good guy or a bad guy? ARADIA: i dont like to think of myself in those terms ARADIA: but i do try to be nice to people! JOHN: dammit. JOHN: ok, could you just... maybe... JOHN: give me an idea of what it is you actually want out of all this? ARADIA: what i want? ARADIA: hmmm ARADIA: thats a pretty good question
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.