MS PAINT ADVENTURES     ARCHIVE | NEW READER?     MAP | LOG | SEARCH     SHOP | MUSIC     FORUMS | SECRETS | CREDITS

[A6I5] SS: Exit this weird little girl's room.

You leave Damara's room and great Caesar's stab wound what is even going on here. Crowbar where the hell are you leading us you ask. He says it's the Doc's old apartment. Really posh digs. Primo location too, at least it was before the universe exploded. Why are there giant holes in the walls through which can be seen an abundance of blinding green plasma, you inquire. He says because the apartment is now floating somewhere inside a huge sun. A sun you say. Well shit. No wonder it's so hot you could cook breakfast on your cranial plates. Hiding out in the middle of a big sun doesn't sound like a real tenable predicament, does it Crowbar. No boss, he supposes it does not. Sounds like it's actually kind of a shitty predicament, doesn't it Crowbar. Yes boss, he supposes it does. A predicament defying any sense of reason, safety, physical comfort, and most laws of science probably. He wouldn't know about that boss. You'll have to ask a scientist. You got a sassy mouth on you Crowbar, you say to Crowbar. A real sassy mouth.

He says if you don't want to stay, that's fine. There are contingencies in place. Contingencies you say? He says Doc's suite had an emergency exit which the gang could flee through whenever things got too hot to handle. Circumstances, he says, which never once presented themselves, until now, in the most literal way possible. Yeah. Yeah you say. Because of the sun. Yes he says. Because of the sun.

Well what are you waiting for Crowbar. Keep leading the way.

> [A6I5] Crowbar: Keep leading the way.


Start Over | Go Back             Save Game (?) | Auto-Save! (?) | Load Game | Delete Game Data




Latest Pages:
10/25/14 - "[S] GAME OVER."
10/17/14 - "ACT 6 ACT 6 ACT 3"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/16/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"
10/11/13 - "[A6A6I2] ====>"

VIEW ALL PAGES

-- --














RSS: Adventure Updates

Posted on 25 October 2014 by Andrew

[S] GAME OVER.

Song is Carne Vale by Malcolm Brown. Always been a big fan of Malcolm's work, so it's cool to kick off the comic again with one of his songs.

Thanks to contributing artists Hanni, Matt, Jon, Rennie, Zack, and Jones. All of whom have contributed to Paradox Space as well. I haven't done a (non-game) Flash with a lot of contributing artists in a while. I think Cascade was the last one? Kind of a throwback to the old Art Team days. Remember that? Actually, the expanded network of PXS artists is almost like Homestuck Art Team 2.0. A number of the (now many) artists involved with that comic have sorta parlayed that work into other HS projects, including stuff for the game (more on that soon). It's been pretty awesome having so many great artists help build on the Homestuck universe.

About the Flash. Or really, A663 as a whole. Truly we are back in the saddle, with bad anime and mass murder - the quintessential Homestuck Experience. A year ago I knew I was going to have to pause for a long time. I made sure to cut it off just before this act, not after. Leaving you hanging on that note for a year... damn. Not even I am that cruel. Now you will only have to wait a week to see what happens next. I will say this much. It sure is a bunch of stuff that happens. The regular update engine lurches back to life on 11/1.

But as of typing this, by my watch, 10/25 isn't over yet, and technically neither is the update day. Hmm.

Posted on 19 October 2014 by Andrew

Next update is 10/25.


Caliborn's self insert guy is a nod to some classic fan art from 4 years ago, which to my memory was the first speculative drawing of LE before he was introduced. Thanks to the artists for the inspiration.

Posted on 16 October 2014 by Andrew

The Itinerary.

Or maybe, since Halloween is coming up, I should call it The Itinerscary. Especially because we may be in store for some spoooooky server crashes with these first few update dumps. Eep, I'm gettin the willies here!

One page today to test the waters (or uh, yesterday). When that's done and the coast is clear (it won't be), I'll post a bunch of pages on the 17th and 18th (oops, now the 18th and 19th). Then there will be nothing until 10/25. And then nothing until 11/1, at which point regular updates will begin again, according to an update schedule which I will share with you on that day. Then you will know which precise pattern of dates you will need to handcuff yourself to a computer and plug in your custom keyboard that only has a single giant F5 key.

It would seem against my better judgment, or really my ability to control in any way whatsoever, a fair amount of hype has been brewing for the return of Homestuck. People are jacked up. They are doing little dances in places they cannot be seen. They are writhing in kiddie pools of pins and needles for the return of all their favorite fantasy children. "John." "Karkat." And more. So it's hard to avoid finding it just a LITTLE funny that after a year-long drought, hopping back in the saddle means we will have to wade through 50 pages of completely atrocious garbage before anything happens. It's funny how life works out sometimes. Funnier than a clown tickling a horse. Sometimes you pause your famous webcomic for a year, and then your grand reopening is a lot of bad anime. On such occasions, when life hands you those kooky lemons, there is really only one thing you can say.

Fuck lemonade. These lemons are incredible.

Posted on 27 September 2014 by Andrew

Giga-Almost-Unpause.

Posted on 13 April 2014 by Andrew

Happy 4/13, a.k.a. 5 years of Homestuck being a thing! Since I know how much you like things, to celebrate I thought I would show you another thing that's been in the works for a while.



It's a new webcomic based on Homestuck, called Paradox Space! Have a look. That is all I will say about it here. But if you would like to know what the heck this ACTUALLY IS, here is a permalink to the news post where I talk about such matters.

Posted on 17 Oct 2013 by Andrew

Gigapause: Commence.



MS PAINT ADVENTURES     ARCHIVE | NEW READER?     MAP | LOG | SEARCH     SHOP | MUSIC     FORUMS | SECRETS | CREDITS
     MSPAdventures.com © 2014 | Privacy Policy |