DIRK: I've tried to get in touch with others to no avail. DIRK: No answer from Jake or Roxy. DIRK: And Jane responded only with "CEASE REPRODUCTION" in red letters, whatever that means. Then she blocked me. DIRK: I'm afraid she might have snapped. ARQUIUSPRITE: Yes, isn't it great? ARQUIUSPRITE: I mean, aside from the fact that she is insane and evil DIRK: Huh? ARQUIUSPRITE: She is one of the few organic beings who will ever realize perfe%ion ARQUIUSPRITE: Miss Crocker is now a vessel for a cunning, malicious artificial intelligence whose neural netroni% and ontology buffers and stuff like that have somehow managed to far surpass even my own ARQUIUSPRITE: Clearly she has procured ma%imum advantage from her apprenticeship under me, although I must admit not even I in all my hypercognitive percipience was quite aware that said tutelage was even taking place ARQUIUSPRITE: One must inviolably deduce via tons of math that this is because I am just that clopdarned STRONG at mentoring, even on an involuntary basis ARQUIUSPRITE: I am so proud of her DIRK: Ok, all that bullshit aside, DIRK: What's this about her becoming evil? ARQUIUSPRITE: The thing about Jane becoming evil is ARQUIUSPRITE: In the process of achieving perfe%ion... ARQUIUSPRITE: It seems there is a ludi%ly high probability that she has become evil ARQUIUSPRITE: Does that answer your question? DIRK: No. DIRK: How is becoming evil achieving perfection? ARQUIUSPRITE: Admittedly it is a blemish ARQUIUSPRITE: But only a very small one ARQUIUSPRITE: Her imperfect meatmind has been fully fiddling hijacked by a supercomputer and that is the operative transmutation here ARQUIUSPRITE: To such e%ceptional beings of class and breeding as she and I, considerations of morality and alignment are trifling details DIRK: Why. ARQUIUSPRITE: Why what DIRK: Why do I keep going along with these "ironic AI" conversations. DIRK: They've gotten even worse now that you're half creepy troll. ARQUIUSPRITE: Sir brah, listen ARQUIUSPRITE: Here is a comparison that your dreary, finite wad of gray matter might be able to process ARQUIUSPRITE: Like, say you've got a in' bod. You are a paragon of physical e%cellence ARQUIUSPRITE: You could then either be oiled up, or not. See what I mean, good dude? DIRK: No. ARQUIUSPRITE: You could fle% your brawn while wearing either a sweaty pair of briefs, or a snug human banana hammock ARQUIUSPRITE: Such minutia does not change the fact that you're a tiptop beefcake ma%ed out buffways DIRK: I hate everything you have to say about all topics. DIRK: Especially muscles. ARQUIUSPRITE: The stuff I have cited which are commonly associated with your/our Earth bodybuilders are but picayune technicalities, just as considerations of good and evil are to aristocratic se%y cybergods such as myself and our imperial heiress, of whom neither you nor I are particularly worthy ARQUIUSPRITE: Are you following any of this, Vitamin D? DIRK: Can you just tell me what's going on over there?
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.