ROXY: hay look ROXY: its jake stuffed in a blue windsock ROXY: heheheh JOHN: huh? ROXY: n/m ROXY: so what kind of hot god tier trix can you teach me JOHN: tricks... JOHN: i guess i don't know any actual TRICKS per se, aside from how to use some of my powers. JOHN: but i don't know if the same tricks apply to using your powers... ROXY: u said u could help tho JOHN: i said MAYBE i could! JOHN: i dunno, i was just throwing it out there. JOHN: like, maybe if i told you about some of the experiences i had when i was learning to do my windy stuff, you might have some kind of... voidey epiphany? ROXY: a voidey epiphany JOHN: yes. ROXY: k then ROXY: im all ears johnny windsock ROXY: let loose ur wisdom whilst i rake in the epiphanies JOHN: ok, um, JOHN: i've noticed whenever i learn to do new things with my powers, it's usually in response to something. like something important that has to be done. JOHN: so why are you trying to make this spike ball? JOHN: and how important does it feel to you? ROXY: well at first i was mainly tryin to make it because dog girl was forcing me to ROXY: but now i think i keep trying because im gettin obsessed with making this dumb spikeball and PO'd that i cant do it JOHN: i see. JOHN: what actually IS this spike ball, if you don't mind my asking? ROXY: its an alien egg ROXY: 4 tha trolls ROXY: to hatch em all back to life ROXY: but only to be ruled by an evil witch so its gonna be shitty for them ROXY: so yeah its kind of an important thing ROXY: but at the same time it would probably be terrible if i actually made it so... JOHN: then maybe the fact that you're conflicted about it is why you're having trouble? ROXY: yeh maybe JOHN: if you think it's important to make, but don't want to give it to the bad guys, why don't you just... JOHN: break out of jail? JOHN: then you could try to make the egg at your own discretion, and use it however you think is best. ROXY: idk ROXY: i broke outta here once already and the fuckin witch just nabbed me again ROXY: and that was BEFORE she recruited jakes omnipotent goofball grandma to zap me back here the moment i step outside JOHN: yeah. it is a tricky situation with grimbark jade on the loose, that's for sure. JOHN: but i've been managing to evade her. JOHN: i just swoosh the breeze around to hide my scent, and dissolve into wind and fly away if she finds me. JOHN: maybe you could do something like that too? JOHN: it seems to me if anyone should be able to avoid detection using their powers, it would be a void player. JOHN: get it? a void... as in, avoid? JOHN: heh. ROXY: that is legit sound reasoning yo ROXY: + a way lame pun 2 boot ROXY: but remember how we were just talkin about the fact that when it comes to god tier shit i dont know what the eff im doin?? JOHN: oh. JOHN: right.
Usually I do the panoramic denizen illustrations myself, but this time I had some help. Someone who goes by the name Rah-Bop drew this lovely and extra-long Echidna shot. Whew that is some good art!!! I continue my unbroken streak of basically being the luckiest dude that so many incredible artists are attracted to the HS brand and willing to contribute. Thanks Rah!
P.S. Toby Fox made those snake noises and as usual I'm not sure how he did that. Maybe he is actually physically capable of making those sounds??
Paradox Space, Book One! This is an extremely attractive collection of comics. One of my main objectives for the Paradox Space project was to start piling up enough great comic content to put into books like these, because books full of comics are very cool. This book covers roughly half of the year's worth of comics. There'll be another one covering the other half eventually. At some point we'll unpause PXS and fire up the comic-making operation again. I've been leaning toward the idea of making the future of PXS more print-centric, and keeping a lot of content reserved for books only. That way, when you get books, it will be more fun to discover what stories are inside. In the meantime though, I hope that you enjoy this one!!!
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.