TT: We were all designated for a session that was utterly inert. TT: A place where the mechanisms for success never even existed to begin with. TT: In such a place it makes sense that the formal leader would be neutralized, to made feel unempowered and static. TT: And it seems particularly fitting she would be the noble of life in a realm of the dead. TT: A realm that foretold of a life player who felt lifeless, a hope player who felt hopeless, and a heart player who was just a stone cold motherfucker. TT: When we talked about leadership, and I was all on my high horse telling you how shit would go down... TT: I also said I would be the one "pulling the strings." Remember? That I'd be the functional leader of our party. TT: And there might have been something to that, in a different session. TT: But what good is a "man of action" in a place where action itself is intrinsically fruitless? TT: So it's occurred to me that by some tragic flaw in its design, our session was meant to be leaderless. TT: And I'd feel safe concluding that. Except for a feeling that's been gnawing at me.
TT: It's the feeling that it would make perfect sense if a session like this had a dark horse leader. TT: A leader who was invisible to us all along. Fittingly, a void player to lead a void session. TT: She would be a leader not in name or in spirit or in function, whatever that means. TT: But more of an emotional leader, who would selflessly try to hold everyone together while the rest of us did our best to fall apart. TT: And Roxy has been that for us every step of the way, going unnoticed and unappreciated. TT: Think of how much shit she's had to put up with from all of us. TT: She never complains, never turns it around and makes it about her problems. TT: She just works her ass off making sure we all stay friends. TT: If that isn't a leader, I don't know what is.
TLDR; Act 6 Act 6 is next. This is Homestuck's final push. But before I start on it, I'll be taking a very significant hiatus to work on the game.
4/13/13 marked the 4th year of Homestuck, and a little more than the 5th year of MSPA's regular updates overall. Thanks to all those who've hung in there the whole time, as well as the very large number of you who piled on to this silly wagon at some point along the way.
The idea last year was to finish Homestuck and then begin working on the game. But as I've started to get into the early game dev process a bit, it's become obvious I have to start working on it much sooner. As in, right now. It takes many months of drawing and programming to make a game. But nobody can start on any of that until I've done a lot of writing and planning. So what it comes down to is, either I delay finishing Homestuck by a few months, or delay the release of the game by what would probably be a lot longer than that. Considering people threw 2.5 million bucks at me to make a game, I think that choice is obvious.
If I could do both at the same time, I would. But that's not realistic. Working on HS is an all consuming thing. Designing a whole game I believe will be too. It may sound obvious, but it can't be emphasized enough - entertainment takes a lot of time to create. More time than most people think. MSPA somewhat obscures that reality because I work on it as maniacally and efficiently as I can to keep the rate of output as high as possible. But the ease of production is an illusion. It is in fact a nonstop grind to generate this much material at a consistent rate. So I have to put all that on hold if I want to get anything else done.
I have noticed that some people believed HS would end on 4/13/13, though I never said that it would. Even if the story appeared to be on the precipice of resolution (which it wasn't), these rumors could be debunked for one simple reason. Animation takes A LOT of time. You've got to expect a story like this would end with some sort of big animation, right? I can't make those without suspending all updates completely for a good while. Trust me, the end to this won't sneak up on anyone. It will be really obvious when it's on the way.
To alleviate some of the suspense and wild speculation, I will give you a very loose estimate of my schedule, from now until the end of HS. Please observe these facts, as organized by this really awesome "html table" I have designed for this purpose.
The thing I am going to be doing
How long that thing is going to take me
Work on the game, and probably some other stuff, like make more HS books. Oh, also go to a few conventions. No updates.
Months
Work on a whole bunch of regular updates for A6A6, leading up to the end of HS.
Months
Work on the final animation, plus zero or more other animations, just before or somewhat near the end of HS.
Months
So that's it for now. See you in a while. Unless you decide to reread Homestuck or something. In which case I guess I'll keep seeing you here. Well not me, but my website will see you. My website is always watching.
In the Topatoco store there is a new shirt, featuring this highly attractive design by Lexxy! The shirt is available in white and black. Lexxy as you may know has drawn a bunch of things that have appeared in Homestuck animations. She is also planning a great looking comic called Cloud Factory. Also, she is basically the star of a reality TV show called Strip Search. This is an up and coming artist for whom I see BIG THINGS. Yes, I know I am really going out on a limb with this prediction, but I am well known for making such bold and controversial claims.
It is called Cherubim. Worth noting: this album contains the song used in Caliborn: Enter. It's the last track, called Eternity Served Cold, by Malcolm Brown.
TLDR; Act 6 Act 6 is next. This is Homestuck's final push. But before I start on it, I'll be taking a very significant hiatus to work on the game.
4/13/13 marked the 4th year of Homestuck, and a little more than the 5th year of MSPA's regular updates overall. Thanks to all those who've hung in there the whole time, as well as the very large number of you who piled on to this silly wagon at some point along the way.
The idea last year was to finish Homestuck and then begin working on the game. But as I've started to get into the early game dev process a bit, it's become obvious I have to start working on it much sooner. As in, right now. It takes many months of drawing and programming to make a game. But nobody can start on any of that until I've done a lot of writing and planning. So what it comes down to is, either I delay finishing Homestuck by a few months, or delay the release of the game by what would probably be a lot longer than that. Considering people threw 2.5 million bucks at me to make a game, I think that choice is obvious.
If I could do both at the same time, I would. But that's not realistic. Working on HS is an all consuming thing. Designing a whole game I believe will be too. It may sound obvious, but it can't be emphasized enough - entertainment takes a lot of time to create. More time than most people think. MSPA somewhat obscures that reality because I work on it as maniacally and efficiently as I can to keep the rate of output as high as possible. But the ease of production is an illusion. It is in fact a nonstop grind to generate this much material at a consistent rate. So I have to put all that on hold if I want to get anything else done.
I have noticed that some people believed HS would end on 4/13/13, though I never said that it would. Even if the story appeared to be on the precipice of resolution (which it wasn't), these rumors could be debunked for one simple reason. Animation takes A LOT of time. You've got to expect a story like this would end with some sort of big animation, right? I can't make those without suspending all updates completely for a good while. Trust me, the end to this won't sneak up on anyone. It will be really obvious when it's on the way.
To alleviate some of the suspense and wild speculation, I will give you a very loose estimate of my schedule, from now until the end of HS. Please observe these facts, as organized by this really awesome "html table" I have designed for this purpose.
The thing I am going to be doing
How long that thing is going to take me
Work on the game, and probably some other stuff, like make more HS books. Oh, also go to a few conventions. No updates.
Months
Work on a whole bunch of regular updates for A6A6, leading up to the end of HS.
Months
Work on the final animation, plus zero or more other animations, just before or somewhat near the end of HS.
Months
So that's it for now. See you in a while. Unless you decide to reread Homestuck or something. In which case I guess I'll keep seeing you here. Well not me, but my website will see you. My website is always watching.
In the Topatoco store there is a new shirt, featuring this highly attractive design by Lexxy! The shirt is available in white and black. Lexxy as you may know has drawn a bunch of things that have appeared in Homestuck animations. She is also planning a great looking comic called Cloud Factory. Also, she is basically the star of a reality TV show called Strip Search. This is an up and coming artist for whom I see BIG THINGS. Yes, I know I am really going out on a limb with this prediction, but I am well known for making such bold and controversial claims.
It is called Cherubim. Worth noting: this album contains the song used in Caliborn: Enter. It's the last track, called Eternity Served Cold, by Malcolm Brown.