TT: So that's how crazy it is for her to think I'm disappointed in her. TT: The truth is, she's the most amazing person I ever knew. TT: She's everything in a human being I wish I could be, but can't because I'm in my own way. TT: Honestly, I'm not even sure if I'm worthy of dying next to her. TT: I think she probably felt bad for hitting on me all those years. Like I was getting fed up with her, or something. TT: But all it really did was make me feel guilty. TT: That I couldn't give her what she wanted.
TT: Like, settle down and have a couple weirdo goddamn kids with her some day. TT: I guess there were times I thought about it. Being all alone on Earth with her and stuff. TT: I couldn't though. TT: Have to stay true to myself. TT: Still, she would deserve it. TT: Nobody deserves to get all the things they always wanted more than she does. TT: And it suddenly seems kinda stupid that I think these things about her but she doesn't even know it. TT: I guess I should tell her all this some time.
TLDR; Act 6 Act 6 is next. This is Homestuck's final push. But before I start on it, I'll be taking a very significant hiatus to work on the game.
4/13/13 marked the 4th year of Homestuck, and a little more than the 5th year of MSPA's regular updates overall. Thanks to all those who've hung in there the whole time, as well as the very large number of you who piled on to this silly wagon at some point along the way.
The idea last year was to finish Homestuck and then begin working on the game. But as I've started to get into the early game dev process a bit, it's become obvious I have to start working on it much sooner. As in, right now. It takes many months of drawing and programming to make a game. But nobody can start on any of that until I've done a lot of writing and planning. So what it comes down to is, either I delay finishing Homestuck by a few months, or delay the release of the game by what would probably be a lot longer than that. Considering people threw 2.5 million bucks at me to make a game, I think that choice is obvious.
If I could do both at the same time, I would. But that's not realistic. Working on HS is an all consuming thing. Designing a whole game I believe will be too. It may sound obvious, but it can't be emphasized enough - entertainment takes a lot of time to create. More time than most people think. MSPA somewhat obscures that reality because I work on it as maniacally and efficiently as I can to keep the rate of output as high as possible. But the ease of production is an illusion. It is in fact a nonstop grind to generate this much material at a consistent rate. So I have to put all that on hold if I want to get anything else done.
I have noticed that some people believed HS would end on 4/13/13, though I never said that it would. Even if the story appeared to be on the precipice of resolution (which it wasn't), these rumors could be debunked for one simple reason. Animation takes A LOT of time. You've got to expect a story like this would end with some sort of big animation, right? I can't make those without suspending all updates completely for a good while. Trust me, the end to this won't sneak up on anyone. It will be really obvious when it's on the way.
To alleviate some of the suspense and wild speculation, I will give you a very loose estimate of my schedule, from now until the end of HS. Please observe these facts, as organized by this really awesome "html table" I have designed for this purpose.
The thing I am going to be doing
How long that thing is going to take me
Work on the game, and probably some other stuff, like make more HS books. Oh, also go to a few conventions. No updates.
Months
Work on a whole bunch of regular updates for A6A6, leading up to the end of HS.
Months
Work on the final animation, plus zero or more other animations, just before or somewhat near the end of HS.
Months
So that's it for now. See you in a while. Unless you decide to reread Homestuck or something. In which case I guess I'll keep seeing you here. Well not me, but my website will see you. My website is always watching.
In the Topatoco store there is a new shirt, featuring this highly attractive design by Lexxy! The shirt is available in white and black. Lexxy as you may know has drawn a bunch of things that have appeared in Homestuck animations. She is also planning a great looking comic called Cloud Factory. Also, she is basically the star of a reality TV show called Strip Search. This is an up and coming artist for whom I see BIG THINGS. Yes, I know I am really going out on a limb with this prediction, but I am well known for making such bold and controversial claims.
It is called Cherubim. Worth noting: this album contains the song used in Caliborn: Enter. It's the last track, called Eternity Served Cold, by Malcolm Brown.
TLDR; Act 6 Act 6 is next. This is Homestuck's final push. But before I start on it, I'll be taking a very significant hiatus to work on the game.
4/13/13 marked the 4th year of Homestuck, and a little more than the 5th year of MSPA's regular updates overall. Thanks to all those who've hung in there the whole time, as well as the very large number of you who piled on to this silly wagon at some point along the way.
The idea last year was to finish Homestuck and then begin working on the game. But as I've started to get into the early game dev process a bit, it's become obvious I have to start working on it much sooner. As in, right now. It takes many months of drawing and programming to make a game. But nobody can start on any of that until I've done a lot of writing and planning. So what it comes down to is, either I delay finishing Homestuck by a few months, or delay the release of the game by what would probably be a lot longer than that. Considering people threw 2.5 million bucks at me to make a game, I think that choice is obvious.
If I could do both at the same time, I would. But that's not realistic. Working on HS is an all consuming thing. Designing a whole game I believe will be too. It may sound obvious, but it can't be emphasized enough - entertainment takes a lot of time to create. More time than most people think. MSPA somewhat obscures that reality because I work on it as maniacally and efficiently as I can to keep the rate of output as high as possible. But the ease of production is an illusion. It is in fact a nonstop grind to generate this much material at a consistent rate. So I have to put all that on hold if I want to get anything else done.
I have noticed that some people believed HS would end on 4/13/13, though I never said that it would. Even if the story appeared to be on the precipice of resolution (which it wasn't), these rumors could be debunked for one simple reason. Animation takes A LOT of time. You've got to expect a story like this would end with some sort of big animation, right? I can't make those without suspending all updates completely for a good while. Trust me, the end to this won't sneak up on anyone. It will be really obvious when it's on the way.
To alleviate some of the suspense and wild speculation, I will give you a very loose estimate of my schedule, from now until the end of HS. Please observe these facts, as organized by this really awesome "html table" I have designed for this purpose.
The thing I am going to be doing
How long that thing is going to take me
Work on the game, and probably some other stuff, like make more HS books. Oh, also go to a few conventions. No updates.
Months
Work on a whole bunch of regular updates for A6A6, leading up to the end of HS.
Months
Work on the final animation, plus zero or more other animations, just before or somewhat near the end of HS.
Months
So that's it for now. See you in a while. Unless you decide to reread Homestuck or something. In which case I guess I'll keep seeing you here. Well not me, but my website will see you. My website is always watching.
In the Topatoco store there is a new shirt, featuring this highly attractive design by Lexxy! The shirt is available in white and black. Lexxy as you may know has drawn a bunch of things that have appeared in Homestuck animations. She is also planning a great looking comic called Cloud Factory. Also, she is basically the star of a reality TV show called Strip Search. This is an up and coming artist for whom I see BIG THINGS. Yes, I know I am really going out on a limb with this prediction, but I am well known for making such bold and controversial claims.
It is called Cherubim. Worth noting: this album contains the song used in Caliborn: Enter. It's the last track, called Eternity Served Cold, by Malcolm Brown.