gallowsCalibrator [GC] began trolling apocalypseArisen [AA]
GC: HOW 1S H3 AA: 0k AA: he cant walk th0ugh AA: pr0bably never will GC: >:[ GC: M4YB3 H3 COULD B3 F1X3D GC: W1TH ROBO PROSTH3T1CS GC: 1F YOU D1DNT M1ND G3TT1NG H3LP FROM... GC: UH >:\ AA: n0! AA: neither he 0r i sh0uld have ever had anything t0 d0 with th0se hateful sn0bs AA: it was a big mistake AA: n0 0ffense 0_0 GC: TH4TS OK GC: 1M 4 L1TTL3 TOO T34L FOR TH31R T4ST3S 4NYW4Y >:] AA: i d0nt see why theyd lift a finger t0 help him AA: they hate us b0th s0 much AA: im s0 mad! GC: 1 HOP3 YOUR3 NOT TH1NK1NG OF DO1NG 4NYTH1NG 1N R3T4L14T1ON GC: 1TLL 3ND B4DLY GC: YOU SHOULD L3T M3 H4NDL3 1T AA: im n0t scared 0f her AA: she cant c0ntr0l me AA: shes tried it d0esnt w0rk GC: 1 KNOW GC: BUT TRUST M3 1F YOU P1SS H3R OFF SH3LL F1ND 4 W4Y TO G3T YOU GC: TH1S 1S R34LLY TR1CKY JUST L3T M3 D34L W1TH 1T AA: but it was my fault AA: i was distracted when i c0uld have helped him GC: 1 W4S TOO GC: W3 W3R3 BOTH D1STR4CT3D BY TH3 S4M3 TH1NG AA: yeah AA: wh0 was he anyway GC: PR3TTY SUR3 1T WAS VR1SKAS FR13ND AA: what was he d0ing there AA: watching us GC: WHO KNOWS GC: H3S NOT R34LLY H3R FR13ND THOUGH GC: YOU SHOULD S33 HOW H3 T4LKS 4BOUT H3R B3H1ND H3R B4CK GC: SH3 H4S NO 1D34 HOW B4D H3S PL4Y1NG H3R GC: BUT TH3N 1 DONT TH1NK H3 KNOWS HOW B4D SH3S PL4Y1NG H1M 31TH3R GC: S33 1TS COMPL1C4T3D GC: YOU R34LLY N33D TO ST4Y OUT OF 1T 4ND L3T M3 D34L W1TH TH1S AA: i guess s0 AA: i feel p0werless sitting here d0ing n0thing th0ugh AA: its like she wins even if y0u get her back! GC: DONT TH1NK OF 1T TH4T W4Y GC: 1 KNOW HOW TO STOP H3R GC: TRUST M3 AA: i guess 0ur gaming days are 0ver then AA: us f0ur at least GC: Y3P GC: 1M PR3TTY MUCH DON3 W1TH H3R
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.