-- grimAuxiliatrix [GA] began trolling gardenGnostic [GG] --
GA: Are You Feeling Any More Cooperative In This Timeframe GG: password! GA: I See No Of Course Not GA: Please GA: I Know You Were Talking To Her Shortly Before GA: What Did You Say To Her GG: I SAID PASSWORD FUCKASS!!!!! GA: Wow GG: whoops sorry GG: ive been having too many password arguments with karkat i guess :p GA: I Still Dont Understand The Password Thing GA: Past You Doesnt Care About Passwords What Happened GG: well...... GG: it depends, do you want to have a silly conversation or a serious conversation? GA: Which Is Favorable GG: both are! GG: but a silly conversation mostly doesnt matter or make the timeline more confusing than it needs to be GG: so we can have one right now if you want GG: in fact i would say it is coming dangerously close to being one already! GG: but if it is a serious conversation you want then im afraid i must demand a........ GG: PASSWORD :P GA: Can We Discuss A Serious Issue In A Silly Manner GG: nope! GA: How Am I Supposed To Know The Password GG: because i told you GA: I Dont Remember That GG: exactly!!!!!!!!!!! GA: I Feel Like I Am Trudging Waist Deep Through A Slither Basin Full Of Your Human Surprise Noodles GG: hehehe GG: yum :B ?????????????????????? GA: I Understand This Silliness Is Currently Permissible But Are Serious Questions About The Password Nonsense Permissible As Well GG: hmm, i suppose those are acceptable GA: Why Are You Demanding Passwords From Me And Also Apparently Karkat GG: to keep the conversations linear! GG: i gave you a password at the end of our previous conversation GG: you have to give me that password to start our next conversation GG: this ensures that past you cant jump ahead into the conversation and mess everything up, like you are trying to do now! GA: I Am Not Trying To Do That GG: i know, but trust me its better this way :) GA: When Will I Get The Password GG: i dont know, i have no idea what time you are from! GG: but you will get it, i gave it to you some time ago at the end of our last conversation GG: and i have been eagerly awaiting your linear and unconfusing reply ever since! GG: bye kanaya <3
-- gardenGnostic [GG] ceased being trolled by grimAuxiliatrix [GA] --
Usually I do the panoramic denizen illustrations myself, but this time I had some help. Someone who goes by the name Rah-Bop drew this lovely and extra-long Echidna shot. Whew that is some good art!!! I continue my unbroken streak of basically being the luckiest dude that so many incredible artists are attracted to the HS brand and willing to contribute. Thanks Rah!
P.S. Toby Fox made those snake noises and as usual I'm not sure how he did that. Maybe he is actually physically capable of making those sounds??
Paradox Space, Book One! This is an extremely attractive collection of comics. One of my main objectives for the Paradox Space project was to start piling up enough great comic content to put into books like these, because books full of comics are very cool. This book covers roughly half of the year's worth of comics. There'll be another one covering the other half eventually. At some point we'll unpause PXS and fire up the comic-making operation again. I've been leaning toward the idea of making the future of PXS more print-centric, and keeping a lot of content reserved for books only. That way, when you get books, it will be more fun to discover what stories are inside. In the meantime though, I hope that you enjoy this one!!!
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.