Hello. AG: Oh my god, why are you talking to me???????? This is the last time we'll ever talk. AG: Still sticking with the white text I see. So smooth and stylish! AG: I forgot how much I loved highlighting it to read all the 8oring things you have to say. AG: It's like a fun game for super extra handicapped retarded people. Like opening a present! Find out what o8noxious thing the mystery tool typed. AG: What is it! A parting courtesy, I suppose. All the ways I've exploited you were meant to bring about the events that will take place this evening. Knowing this will provide context for the events in your near future, and will affect how you behave in response. These events will be just as important as those preceding it. I've gone to great lengths, you see. AG: You didn't exploit me. AG: You are just a petty douche with a 8ad temper who likes to pl8y g8mes, and all I did w8s humor you. I did exploit you, very thoroughly. It was easy. AG: So full of yourself!!!!!!!! Have I ever lost a game? AG: Don't ch8nge the su8ject!!!!!!!! What subject are you referring to? AG: XXXXO AG: I'm going to log off in a 8ig huff and you have to promise not to use that nasty trick where you log me 8ack on out of petty douchey spite! AG: And then we can go 8ack to never ever talking, 8ecause man! That was heaven when it was like th8t!!!!!!!! There's no need for that kind of assurance. I'll be brief. I no longer hold you accountable for any wrongdoing. In fact, I've given your transgression very little thought since the incident. If you acknowledge this amnesty and regard it as sincere, you may begin to find the odds falling in your favor again. This may be essential if you are to succeed on your journey. AG: Mm hmm. Slow down! Man. AG: I am just wearing out so many pens taking all these important notes! Fuuuuuuuuck! AG: Fuck you for ruining all my good note-taking pens and giving me this terri8le cramp in my good note-taking hand!!!!!!!! Incredible, the risks you take with your scorn. But of course it was your unpleasant, simplistic temperament that made you so easy to control. Vicious and predictable, like an insect. If you turn a swarm of wasps on a crowd, the outcome is certain. It takes no skilled strategist to understand this. You were in fact a waste of my talents. A primitive expedient. AG: Blech. What a sno8. You're worse than my meddley meddler meddlefriend. I wonder why they waste their camaraderie on you. I'll never understand it. AG: I thought you said you would 8e 8rief???????? I'll say one last thing. Though the magnitude of the ensuing destruction resulting directly from your actions will be neither possible or necessary for you to fathom, there nevertheless ought to be a silver lining. The only question is whether you will live long enough to see it. I'm not a gambling man. But if I was, I wouldn't bet on it. Goodbye. AG: Zzzzzzzz. 8ye, assh8le.
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.