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FINE. NOW WHAT.
Caliborn, first let me explain something to you.
I guess it falls on me to teach you these life lessons, because as unpleasant as the idea is for both of us, I am the closest thing you will ever have to a father.
You see, teenagers are sensitive and beautiful creatures.
Well, not you. You are repulsive. But most teenagers, I mean.
You can't just force them to settle all their issues with insane psychotropic game powerups.
They have to face all those issues themselves, or they will never learn and grow as people.
WHO CARES??
Well, you don't. But human beings do.
The journey itself is more important than the destination.
The struggle is what builds character and teaches us about ourselves and about life.
BULLSHIT.
I DID THEM ALL A FAVOR. BY GIVING THEM MY JUJU.
THEY WERE GOING NOWHERE. AND BEING STUPID.
AND DOING LITERALLY NOTHING WHATSOEVER. EXCEPT FOR WALLOWING IN GROTESQUE EMOTIONS.
LOOK HOW MUCH GREAT STUFF THEY GOT DONE BECAUSE OF ME!
Of course you think you were doing them a favor. You're an alien.
So is your sister. She thought the juju would be a great boon for them as well. But she was wrong.
See, you cherubs are predisposed to love all this trickster crap. All that goofy squeaky candy coated nonsense is a critical part of your people's mythos.
That sugarized zillyjunk sort of embodies a unified field of absurd Platonic ideals to the cherubim, so when you see expressions of it in reality of course you're gonna go apeshit.
But that kind of stuff is freakish and disturbing to humans. Those aren't our ideals.
WHAT.
Furthermore, that could only be seen as a boon from an asocial species.
You never have to deal with other people. So if you lick a magic lollipop that flips a switch in your brain that says "all my problems are solved," I guess maybe that's fine for cherubs, but if you're a human you haven't actually solved anything.
By the same logic it's not much of a boon to a human's physical journey either.
Using an item that lets them start maniacally powering from point A to point B isn't doing them any favors.
I HAVE NO IDEA WHAT YOU'RE TALKING ABOUT.
It's like when Mario gets the star.
You know when Mario gets the star?
WHO THE FUCK IS MARIO.
He's a small Italian plumber who goes on sideways adventures.
He jumps on stuff and bops bricks with his head to save a princess.
WHAT'S ITALIAN.
WHAT'S A PLUMBER.
Never mind what an Italian is. It's just a kind of guy on Earth.
And a plumber is a guy who fixes load gapers.
WHAT'S A LOAD GAPER.
Shut up.
Anyway, sometimes when Mario's running sideways he gets a star that makes him magic and invincible.
OH. YOU MEAN HE BECOMES TRICKSTER MARIO.
Yes, but less stupid.
So for a while he becomes flashy and hyperactive and nothing's challenging anymore.
He just starts barreling over mushrooms and leaping over pits as fast as he can, then gets to the end and jumps on the flagpole and that's it. Mario "wins".
But the point is, he didn't really win. That magic star was actually devastating to his development as a human being.
WHY.
Because he skipped over many critical trials on his spiritual journey.
Mario NEEDS to stomp on all those mushrooms. He NEEDS to bonk those bricks with his head, for the sake of his personal growth.
By using the star, he is denying himself many powerful moments of catharsis.
UH.
Well, I don't know. Maybe Mario isn't the best example.
Like I'm not sure if Mario really even has a soul?
He's just kind of a one-dimensional friendly cartoon plumber.
So maybe this stuff doesn't quite apply to him.
But these aren't one-dimensional plumbers we're talking about here.
These are TEENS.
And as we all know, teens have BIG FEELINGS.
I CAN'T TAKE ANYMORE OF THIS.
THE DISCOURSE WITH YOU HAS BEEN EVEN MORE GRATING AND UNPALATABLE THAN USUAL.
YOU SAID YOU'D HELP ME SPEED UP MY QUEST. BUT ALL YOU DID.
WAS TRICK ME INTO HEARING ANOTHER CONVERSATION. IN WHICH YOU INDULGE YOURSELF TO AN EXTENT. WHICH I CANNOT EVEN BELIEVE.
I'M GOING TO HIT THINGS WITH MY CROWBAR AGAIN.
No don't!
Jane is still nursing a wicked hangover you ass.
THEN BE USEFUL TO ME.

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RSS: Adventure Updates

Posted on 8 May 2013 by Andrew

TCAF signing times: 3pm-5pm Saturday, 1:30-3:30pm Sunday.




Posted on 23 April 2013 by Andrew

Convention Schedule

TCAF (Toronto) May, 11-12
Phoenix Comicon, May 23-26
Florida Supercon, July 4-7
San Diego, July (Plans not firm yet. More info on this later.)

Signing times will vary for each convention. I'll post details as they come.

Updated adventure map.

Posted on 14 April 2013 by Andrew

THE YEAR 4 MEGAPAUSE

TLDR; Act 6 Act 6 is next. This is Homestuck's final push. But before I start on it, I'll be taking a very significant hiatus to work on the game.

4/13/13 marked the 4th year of Homestuck, and a little more than the 5th year of MSPA's regular updates overall. Thanks to all those who've hung in there the whole time, as well as the very large number of you who piled on to this silly wagon at some point along the way.

The idea last year was to finish Homestuck and then begin working on the game. But as I've started to get into the early game dev process a bit, it's become obvious I have to start working on it much sooner. As in, right now. It takes many months of drawing and programming to make a game. But nobody can start on any of that until I've done a lot of writing and planning. So what it comes down to is, either I delay finishing Homestuck by a few months, or delay the release of the game by what would probably be a lot longer than that. Considering people threw 2.5 million bucks at me to make a game, I think that choice is obvious.

If I could do both at the same time, I would. But that's not realistic. Working on HS is an all consuming thing. Designing a whole game I believe will be too. It may sound obvious, but it can't be emphasized enough - entertainment takes a lot of time to create. More time than most people think. MSPA somewhat obscures that reality because I work on it as maniacally and efficiently as I can to keep the rate of output as high as possible. But the ease of production is an illusion. It is in fact a nonstop grind to generate this much material at a consistent rate. So I have to put all that on hold if I want to get anything else done.

I have noticed that some people believed HS would end on 4/13/13, though I never said that it would. Even if the story appeared to be on the precipice of resolution (which it wasn't), these rumors could be debunked for one simple reason. Animation takes A LOT of time. You've got to expect a story like this would end with some sort of big animation, right? I can't make those without suspending all updates completely for a good while. Trust me, the end to this won't sneak up on anyone. It will be really obvious when it's on the way.

To alleviate some of the suspense and wild speculation, I will give you a very loose estimate of my schedule, from now until the end of HS. Please observe these facts, as organized by this really awesome "html table" I have designed for this purpose.

The thing I am going to be doing How long that thing is going to take me
Work on the game, and probably some other stuff, like make more HS books. Oh, also go to a few conventions. No updates. Months
Work on a whole bunch of regular updates for A6A6, leading up to the end of HS. Months
Work on the final animation, plus zero or more other animations, just before or somewhat near the end of HS. Months


So that's it for now. See you in a while. Unless you decide to reread Homestuck or something. In which case I guess I'll keep seeing you here. Well not me, but my website will see you. My website is always watching.

Posted on 27 Mar 2013 by Andrew



In the Topatoco store there is a new shirt, featuring this highly attractive design by Lexxy! The shirt is available in white and black. Lexxy as you may know has drawn a bunch of things that have appeared in Homestuck animations. She is also planning a great looking comic called Cloud Factory. Also, she is basically the star of a reality TV show called Strip Search. This is an up and coming artist for whom I see BIG THINGS. Yes, I know I am really going out on a limb with this prediction, but I am well known for making such bold and controversial claims.

Posted on 15 Mar 2013 by Andrew

New album!



It is called Cherubim. Worth noting: this album contains the song used in Caliborn: Enter. It's the last track, called Eternity Served Cold, by Malcolm Brown.

Posted on 22 Jan 2013 by Andrew



Posted on 21 Jan 2013 by Andrew

More new things! 2013 calendars, and some cherub hoodies:





Posted on 28 Nov 2012 by Andrew

Check it out! Some hot new things in the What Pumpkin Store. WE GOT:

Some cool Sburb polos!



Alpha kid pins!



Alpha kid logos on white shirts! (Perhaps better suited for your cosplay dreams??)



Yes!!!



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