TG: ok then do it TT: But you have to promise to stay put. TT: Don't try to stop me. Just let it go. TG: but this was my mission TT: It really makes no sense for you to go. This was never your preoccupation. TT: They selected me a long time ago. TG: that doesnt make sense TG: why would they drag me into it just to have me make a map and then let you ditch me TG: theyve obviously been gunning for me too TT: Yes, they helped you chart a path through the Ring. And they will open that path for a pilot they have marked. TT: I believe I fit the description. I'm not sure about you. TG: why do you think that TT: I am the pilot. That's all there is to say on the matter. TG: but i dont want you to die TT: Help John and Jade. TG: this isnt right TT: Then I'm not going to help you wake you up. TT: I'll stall some more. TG: so you admit you were stalling with all that bullshit TT: I said not entirely. TG: what do you mean TT: It's going to be a long ride through all this nothingness. TT: Maybe I just thought some company would be nice. TT: Before it's all over. TG: ............ TT: So what'll it be? TG: what TT: I'll wake you, but only if you promise to rejoin the others. TT: Could you give a message to John for me? TG: sure TG: but TG: if im promising not to chase you down then theres not really any hurry to wake up TT: Aw, are you sure? TT: I was looking forward to bowling another wicked googly with the yarn. TT: Sportsways. TG: nah ill stay asleep a while TT: Ok. TG: what did you want me to tell john TT: What was that? TG: what TT: Did you hear something? TG: no what TT: I thought I heard something outside.
As you can see, it is a pretty swift horse schedule, with a couple of horseless weeks mixed in there. You may recall my mnemonic device for remembering the previous M/W/F schedule of Monhay, Wedsneigh, and Frihorse. Now we can add two more to help you remember, Tuesnort, and Thursclop. I understand this comic can get confusing sometimes, so you are definitely going to need those to help guide you on the rest of this journey.
All pages for the above horses have already been drawn. I still have a batch of pages to draw to round out A6A6I5, but not as many as I have already done. I hope that you like it when characters in stories talk to one another, because there's an awful lot of that to come. Please stand by patiently and enthusiastically as my fake teens sit around bullshitting to the bitter end. Then a bunch of cool stuff will happen, and that will be that!
1) New trailer for Hiveswap! Creeping ever closer to the release of episode one. In case you weren't aware by now, What Pumpkin Studios is developing it. WP is now a gamedev studio which I happen to think is pretty cool. There have been a bunch of Kickstarter updates recently showing progress too. Here are some more links which will help you keep up with game news: Twitter | Tumblr | FB
2) Homestuck returns on April 13th! That's in just a few days. Are you ready? I doubt it, but when has that ever stopped us before. We start with Caliborn's much anticipated masterpiece, running from the 13th-15th. Then regular updates probably resuming a week after that. I haven't decided on the update schedule yet, but when I do it will almost certainly be communicated to you in the only manner which you will tolerate from me, which is more horse calendars. I am thinking of a fairly swift update schedule. A lot has piled up. Over the last month (not counting his 40 page masterpiece, which was done months ago) I have somehow drawn another 400 pages, which is possibly some sort of MSPA record. Be warned, due to that obscene page rate some of these panels are lookin pretty fast and loose! They nevertheless exist, which is usually what matters most for this website. There's still more to draw beyond that to finish off the rest of A6A6I5, which is the final "normal act". But really not too much. We're getting real close here. I will chip away at the remaining panels as I roll out this batch. Then, it's all animation work after that.
3) Paradox Space! 4/13 is the exact one year anniversary of its launch. And as HS resumes, PXS will be pausing for a good while. We actually paused production back in January, and have just been posting from a comic buffer since. This has much to do with shifting priorities heavily to gamedev needs, but I'll explain more about it and the future of PXS in a little while, on that site. But also, there'll be a PXS book coming out soon! It looks very good. Also, if you haven't checked out PXS in a while, now would be a great time, because it's going into its pause on a very strong note. It's been running an incredibly great 51 page story by Zack, Jon, and Shelby. Kudos to all of them. This has easily been one of my faves.